Guukboii
#297 in the world · #3 in Belgium · in the top 1% nationally. 13 official events, 60 matches won and 26 lost.
- 1803±37Rating · margin ±37
- 1580Average field · 714 entr.
- 70%vs top 5% (23–10)
What they have done so far
- Has won 2 tournaments. The biggest one had 39 players entered.
- Made top 8 4 times in 13 tournaments: 31% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,828 points.
- The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
- They are 10 points away from the world top 250.
How the rating moved
Between 1,502 and 1,818, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Brussels Games Festival Riftbound Tournament by Njoy Games Mons | 64 | 1582 | 11° | 4–2–1 | -15 |
| 23/08/26 | Vendetta Summoner Skirmish I aalst | 17 | 1587 | 1° | 7–0 | +38 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 525° | 4–3 | -21 |
| 12/06/26 | Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 | 1,525 | 1607 | 12° | 5–0 | +42 |
| 18/04/26 | Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies | 1,949 | 1598 | 63° | 9–3 | +59 |
| 17/04/26 | Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies | 1,026 | 1621 | 133° | 4–2 | +19 |
| 15/03/26 | Win a case Charleroi | 52 | 1568 | 2° | 5–2 | +36 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 29° | 9–3 | +114 |
| 20/02/26 | Pre-Regional Challenge - RQ Bologna Bologna | 855 | 1612 | 365° | 3–3 | +12 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Erembodegem | 30 | 1514 | 27° | 0–3–1 | -71 |
| 06/02/26 | Spiritforged Pre-Rift Event Saint-Lambert | 41 | 1530 | 33° | 1–3 | -76 |
| 27/12/25 | Summoner Skirmish Antwerp (December) Antwerp | 39 | 1565 | 1° | 7–0–2 | +164 |
| 10/12/25 | woensdag Summoner Skirmish - December Leuven | 15 | 1562 | 8° | 2–2 | +2 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 6 events 71%
- 16 to 99 6 events 63%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KingLouieTCG DE 1887 0–1
- quayou FR 1824 1–0
- Arneej BE 1819 1–1
- MICE xTacio PT 1814 0–1
- erdellatcg IT 1804 1–0
- AA SwiTHoR BE 1789 1–0
- Boomeeey GB 1789 1–0
- Kaki DE 1788 0–1
- Dumbledom BE 1786 1–1
- TheMansh GB 1786 1–0
- albertoxax69 ES 1782 1–0
- Sharksis PL 1780 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →