Doozy
#6,831 in the world · #2,429 in United States · in the top 14% nationally. 30 official events, 61 matches won and 39 lost.
- 1633±34Rating · margin ±34
- 1557Average field · 181 entr.
- 27%vs top 5% (4–11)
What they have done so far
- Has won 3 tournaments. The biggest one had 24 players entered.
- Made top 8 18 times in 30 tournaments: 60% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,703 points.
- The toughest field they have faced averaged 1,634 points, across 14 entrants.
- They are 57 points away from the top 1,000: United States.
How the rating moved
Between 1,520 and 1,689, across 30 events with history.
Last 30 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | TATC August Skirmish Raleigh | 20 | 1607 | 12° | 1–3 | -39 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 414° | 4–3 | +2 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 1012° | 0–1 | -13 |
| 02/04/26 | TATC Nexus Night Raleigh | 38 | 1546 | 15° | 2–1 | -6 |
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Raleigh | 16 | 1543 | 5° | 2–1 | +1 |
| 22/03/26 | Sunday Afternoon Summoner Skirmish - March Wake Forest | 14 | 1634 | 1° | 4–1–1 | +26 |
| 19/03/26 | TATC Nexus Night Raleigh | 47 | 1540 | 11° | 2–1 | +6 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Raleigh | 15 | 1559 | 7° | 2–1 | +3 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1155° | 2–3 | -27 |
| 19/02/26 | TATC Nexus Night Raleigh | 36 | 1560 | 6° | 2–1 | -1 |
| 18/02/26 | Animazed Wednesday Nexus Nights - 1v1 Raleigh | 24 | 1601 | 1° | 3–0 | +32 |
| 15/01/26 | TATC Nexus Night Raleigh | 19 | 1549 | 2° | 3–0 | +32 |
| 14/01/26 | Wednesday Evening Nexus Night Raleigh | 13 | 1532 | 2° | 1–1 | -8 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Chapel Hill | 18 | 1581 | 2° | 5–1–2 | +54 |
| 10/01/26 | Friday Evening Nexus Nights - 1v1 Raleigh | 16 | 1495 | 7° | 2–1–1 | -2 |
| 08/01/26 | TATC Nexus Night Raleigh | 22 | 1535 | 4° | 2–1 | +18 |
| 07/01/26 | Wednesday Evening Nexus Night Raleigh | 17 | 1530 | 3° | 2–1 | +13 |
| 27/12/25 | Friday Evening Nexus Nights - 1v1 Raleigh | 14 | 1523 | 9° | 1–2 | -9 |
| 20/12/25 | Friday Evening Nexus Nights - 1v1 Raleigh | 14 | 1526 | 4° | 2–1 | +8 |
| 18/12/25 | TATC Nexus Night Raleigh | 24 | 1535 | 17° | 1–2 | -10 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Chapel Hill | 15 | 1566 | 4° | 2–3 | -12 |
| 11/12/25 | TATC Nexus Night Raleigh | 31 | 1523 | 19° | 1–2 | -17 |
| 10/12/25 | Wednesday Evening Nexus Night Raleigh | 26 | 1542 | 21° | 0–1–1 | -18 |
| 03/12/25 | Wednesday Evening Nexus Night Raleigh | 35 | 1523 | 30° | 0–3 | -50 |
| 29/11/25 | Friday Evening Nexus Night Raleigh | 14 | 1549 | 2° | 3–0–1 | +40 |
| 26/11/25 | Wednesday Evening Nexus Night Raleigh | 38 | 1564 | 28° | 1–2 | -44 |
| 22/11/25 | Friday Evening Nexus Night Raleigh | 16 | 1568 | 6° | 2–1 | -1 |
| 15/11/25 | Friday Evening Nexus Night Raleigh | 16 | 1560 | 1° | 4–0 | +76 |
| 13/11/25 | TATC Nexus Night Raleigh | 47 | — | 2° | 3–0 | +59 |
| 06/11/25 | TATC Nexus Night Raleigh | 48 | — | 7° | 2–1 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 46%
- 16 to 99 20 events 60%
- Under 16 7 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- bsweitz US 1901 0–1
- FLEX CaptainJack US 1806 0–1
- InfluencedDanger US 1786 0–1
- CHUD dawnbringr US 1763 1–0
- Vinnie US 1759 0–2
- Wolfskullrider US 1752 1–1
- LilacAngel US 1741 1–2
- NateWillBait US 1727 1–0
- Swisher1220 US 1715 0–1
- SteamBunBuns US 1707 0–1
- Aladon US 1701 0–1
- TheUnwrittenPage US 1698 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →