dragonzXslayer
#18,493 in the world · #1,005 in Australia · in the top 37% nationally. 5 official events, 9 matches won and 7 lost.
- 1545±85Rating · margin ±85
- 1500Average field · 172 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,565 points.
- The toughest field they have faced averaged 1,523 points, across 713 entrants.
- They are 1 points away from the top 1,000: Australia.
How the rating moved
Between 1,473 and 1,546, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 247° | 2–2 | -1 |
| 31/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 29 | 1484 | 4° | 2–1 | +24 |
| 24/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1506 | 4° | 2–1 | +33 |
| 24/02/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1494 | 6° | 2–1 | +16 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Parramatta | 63 | 1492 | 29° | 1–2–3 | -27 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 4 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- sirieous AU 1720 1–0
- Rebel Abuser AU 1652 0–1
- Ryuuchu AU 1642 1–0
- Jacck AU 1631 1–1
- Kbree20 AU 1616 1–0
- 0nIy AU 1608 0–1
- Thibaud5 AU 1593 1–0
- Dry Biskits AU 1570 0–1
- double jet AU 1561 0–1
- Gunman McShooter AU 1519 1–0
- BDSTClint AU 1489 0–1
- meatbunz AU 1482 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →