← Australia

Thibaud5

#11,295 in the world · #626 in Australia · in the top 23% nationally. 15 official events, 28 matches won and 21 lost.

  • 1593±56Rating · margin ±56
  • 1513Average field · 172 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 32 players entered.
  • Made top 8 7 times in 15 tournaments: 47% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 20 points away from the top 500: Australia.

How the rating moved

Between 1,452 and 1,593, across 15 events with history.

Last 15 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 548° 4–3 +14
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 104° 3–1 +14
27/03/26 Summoner Skirmish - March Miranda 14 1528 2–1–1 +13
24/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1506 14° 1–1–1 -7
21/03/26 Steel City Summoner Skirmish March Wollongong 12 1505 2–2 -7
17/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 32 1511 3–0 +33
10/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1518 2–1 +22
03/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1525 3–0 +47
03/01/26 Saturday Summoner Skirmish - January Brookvale 18 1500 2–2–1 +12
19/12/25 December Summoner Skirmish @ HR GAMES 1/460 King Georges Rd 16 1509 11° 1–2 -10
16/12/25 Good Games Top Ryde - Riftbound Weekly Play Top Ryde City 16 1462 15° 1–1 +9
09/12/25 Good Games Top Ryde - Riftbound Weekly Constructed - Nexus Night Top Ryde City 26 1507 17° 1–2 -10
04/12/25 Steel City Nexus Nights Wollongong 14 1–2–1 -7
02/12/25 Good Games Top Ryde - Riftbound Weekly Constructed - Nexus Night Top Ryde City 35 1500 28° 0–2 -46
25/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Devlin St 35 1528 2–1 +16

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 64%
  • 16 to 99 10 events 53%
  • Under 16 3 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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