← Australia

The Maestr0

#5,238 in the world · #287 in Australia · in the top 11% nationally. 8 official events, 18 matches won and 9 lost.

  • 1652±62Rating · margin ±62
  • 1524Average field · 213 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 6 times in 8 tournaments: 75% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 9 points away from the top 250: Australia.

How the rating moved

Between 1,424 and 1,652, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
03/08/26 Monday Evening Nexus Night Brookvale 12 1534 3–0 +25
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 400° 4–2–1 +15
23/03/26 Monday Nexus Night Brookvale 12 1527 2–1–1 +10
02/03/26 Monday Nexus Night Brookvale 14 1521 3–0–1 +67
23/02/26 Monday Evening Nexus Night Brookvale 15 1512 2–0–2 +56
16/02/26 Monday Evening Nexus Nights - 1v1 Brookvale 14 1512 2–0–1 +55
03/01/26 Saturday Summoner Skirmish - January Brookvale 18 1500 17° 0–5 -98
29/12/25 Monday Nexus Night Brookvale 16 2–1–1 +22

Form and consistency

On a 4-win streak.

  • Events with 100+ entrants 1 events 57%
  • 16 to 99 2 events 22%
  • Under 16 5 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard