Dragoon101
#42,264 in the world · #15,615 in United States · in the top 90% nationally. 5 official events, 5 matches won and 12 lost.
- 1400±91Rating · margin ±91
- 1522Average field · 27 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,553 points, across 19 entrants.
- They are 177 points away from the top 5,000: United States.
How the rating moved
Between 1,400 and 1,462, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 26, 2026 Irvington | 16 | 1479 | 14° | 0–3 | -46 |
| 19/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 19, 2026 Irvington | 16 | 1518 | 12° | 1–2 | -14 |
| 14/03/26 | New Kawaii Summoner Skirmish - March 2026 Irvington | 19 | 1553 | 9° | 3–2 | +30 |
| 15/02/26 | Sunday Morning Spiritforged Pre-Rift Event New York | 60 | 1541 | 34° | 1–3 | -32 |
| 03/02/26 | Monday Evening Nexus Nights - 1v1 New York | 22 | 1520 | 21° | 0–2 | -38 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Transience US 1789 0–2
- ASC Brandon US 1710 0–1
- Tsenre US 1622 1–0
- CHITOXSPEEDER US 1576 0–1
- artkamu US 1563 0–1
- Portre US 1533 0–1
- Nyil US 1529 0–1
- Fearless Lily US 1501 0–1
- vontez US 1500 0–1
- Best Jello NA US 1491 1–0
- Meazez US 1478 1–0
- frozenmeese US 1458 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →