Fearless Lily
#26,562 in the world · #9,764 in United States · in the top 57% nationally. 3 official events, 5 matches won and 4 lost.
- 1501±117Rating · margin ±117
- 1517Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their all-time peak is 1,546 points.
- The toughest field they have faced averaged 1,555 points, across 14 entrants.
How the rating moved
Between 1,501 and 1,528, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/08/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - August 06, 2026 Irvington | 14 | 1555 | 12° | 1–2 | -27 |
| 26/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 26, 2026 Irvington | 16 | 1479 | 7° | 2–1 | +6 |
| 19/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 19, 2026 Irvington | 16 | 1518 | 5° | 2–1 | +22 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 67%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ChromeDesolator2 US 1579 0–1
- Nyil US 1529 1–1
- MuR4lL4 US 1487 1–0
- pandademic420 US 1460 1–0
- Timataio US 1446 0–1
- thevaultwanderer US 1441 1–0
- Dragoon101 US 1400 1–0
- King23NY US 1396 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →