driftgwyn
#24,085 in the world · #8,807 in United States · in the top 51% nationally. 6 official events, 9 matches won and 12 lost.
- 1514±73Rating · margin ±73
- 1549Average field · 458 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,530 points.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
- They are 63 points away from the top 5,000: United States.
How the rating moved
Between 1,448 and 1,514, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 277° | 4–4–2 | +53 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1815° | 0–2 | -32 |
| 04/04/26 | Boar Hat Friday Nexus Night Elgin Township | 33 | 1546 | 12° | 1–1 | +12 |
| 01/04/26 | Wednesday Evening Nexus Nights @NRG! Buffalo Grove | 12 | 1555 | 4° | 2–1 | +33 |
| 28/03/26 | Boar Hat Nexus Night 3/27/26 Elgin Township | 21 | 1536 | 17° | 0–2 | -49 |
| 06/12/25 | BHG Nexus Night Elgin Township | 19 | 1492 | 10° | 2–2 | -3 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 33%
- 16 to 99 3 events 38%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TORi Vega US 1743 0–1
- Crayon US 1683 0–1
- RedGooseIV US 1674 1–0
- JustSamuel US 1663 0–1
- BTFF 404edgenotf US 1606 0–1
- xISPIx JiNz0 US 1595 0–1
- Sleepy Shepherd US 1590 0–1
- Bruschetta CA 1583 1–0
- Blitz Bot US 1575 0–1
- Litchloath US 1570 0–1
- SoupNSauce US 1567 0–1
- DaeQuanicus US 1561 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →