Dubhe
#36,535 in the world · #2,967 in Italy · in the top 71% nationally. 21 official events, 21 matches won and 38 lost.
- 1444±47Rating · margin ±47
- 1526Average field · 46 entr.
- 20%vs top 5% (2–8)
What they have done so far
- Has won 1 tournament.
- Made top 8 14 times in 21 tournaments: 67% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,569 points, across 8 entrants.
- They are 33 points away from the top 2,500: Italy.
How the rating moved
Between 1,346 and 1,496, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/07/26 | Summoner Skirmish - July Chieti | 4 | 1576 | 4° | 0–3 | -21 |
| 07/06/26 | Saturday Afternoon Summoner Skirmish - June Pescara | 8 | 1569 | 8° | 0–3 | -31 |
| 20/05/26 | Wednesday Nexus Night - Level Up Chieti | 7 | 1523 | 4° | 2–1 | +18 |
| 02/05/26 | OnGame Unleashed Pre-Rift Event Montesilvano | 16 | 1488 | 3° | 2–0–1 | +29 |
| 01/03/26 | Nexus Night - Funside Pescara Pescara | 10 | 1514 | 9° | 0–1 | -10 |
| 21/02/26 | Super Saturday Standard Challenge - RQ Bologna Bologna | 505 | 1565 | 448° | 1–3 | -14 |
| 20/02/26 | Super Nexus Night Bologna C Las Vegas | 210 | 1553 | 106° | 2–2 | +9 |
| 18/02/26 | Wednesday Nexus Night - Level Up Chieti | 11 | 1539 | 7° | 2–2 | +8 |
| 16/02/26 | Monday Nexus Night - 1v1 - TolarianAcademy (Copy) Spoltore | 11 | 1564 | 2° | 3–0 | +44 |
| 15/02/26 | Spiritforged Draft Pescara | 4 | 1496 | 2° | 2–1 | +24 |
| 08/02/26 | domenica Afternoon Spiritforged Pre-Rift Event Pescara | 13 | 1527 | 8° | 1–1–3 | +22 |
| 07/02/26 | OnGame Spiritforged Pre-Rift Event Montesilvano | 15 | 1420 | 14° | 0–2–2 | -18 |
| 06/02/26 | venerdì Night Spiritforged Pre-Rift Event Pescara | 3 | — | 1° | 1–0–1 | +18 |
| 06/02/26 | Spiritforged Pre-Rift Event Villareia | 6 | 1553 | 5° | 0–2–2 | +4 |
| 05/02/26 | Thursday Evening Riftbound Open Play Pescara | 16 | 1505 | 11° | 2–2 | +16 |
| 26/01/26 | Nexus Nights - 1v1 Spoltore | 8 | 1551 | 8° | 0–3 | -42 |
| 25/01/26 | Summoner Skirmish Funside Pescara Pescara | 7 | 1566 | 4° | 1–2 | +9 |
| 23/01/26 | Friday Nexus Night 150 Garantiti Chieti | 5 | 1433 | 2° | 1–1 | +13 |
| 19/01/26 | Nexus Nights - 1v1 Spoltore | 9 | 1546 | 9° | 0–3 | -54 |
| 14/11/25 | Friday Nexus Night 150€ Garantiti Chieti | 10 | 1511 | 8° | 0–3 | -41 |
| 07/11/25 | Friday Nexus Night 150€ Garantiti Chieti | 11 | — | 10° | 1–3 | -39 |
Form and consistency
On a 6-loss streak.
- Events with 100+ entrants 2 events 38%
- 16 to 99 2 events 57%
- Under 16 17 events 26%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MLGezus IT 1778 0–1
- gigiox99 IT 1776 0–2
- itsShippai DE 1775 0–1
- HeathatUK US 1723 1–0
- SKT Sborramir IT 1708 0–1
- zuppa di ceci IT 1702 1–3
- SHK BlackFire577 IT 1673 0–5
- Gozyr 0 IT 1671 0–3
- Cronio IT 1650 0–2
- Dachoso IT 1636 1–0
- BROCKENCLOCK IT 1611 0–1
- Spidey90 IT 1610 4–6
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →