Duck
#33,592 in the world · #477 in Singapore · in the top 79% nationally. 5 official events, 7 matches won and 8 lost.
- 1462±90Rating · margin ±90
- 1505Average field · 24 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,529 points.
- The toughest field they have faced averaged 1,518 points, across 31 entrants.
- They are 86 points away from the top 250: Singapore.
How the rating moved
Between 1,462 and 1,514, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | ABYSS NEXUS NIGHT BO1 Upper Serangoon Shopping Centre | 24 | 1501 | 18° | 1–2 | -16 |
| 22/08/26 | ABYSS NEXUS NIGHT BO1 Upper Serangoon Shopping Centre | 19 | 1483 | 17° | 1–2 | -29 |
| 21/08/26 | ABYSS RIFTBOUND BO1 CASUAL Upper Serangoon Shopping Centre | 20 | 1505 | 7° | 2–1 | +15 |
| 16/08/26 | ABYSS NEXUS NIGHT BO3 1v1 Upper Serangoon Shopping Centre | 26 | 1516 | 16° | 1–2 | -22 |
| 15/08/26 | ABYSS RiftBound Nexus Nights - 1v1 Upper Serangoon Shopping Centre | 31 | 1518 | 17° | 2–1 | +14 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SingaporeHam SG 1621 0–1
- acidliquid SG 1548 0–1
- snorwei SG 1545 0–1
- Peanut SG 1506 0–1
- lemontart SG 1498 0–1
- wilson SG 1488 1–0
- minsnor SG 1465 1–0
- blindsight SG 1455 0–1
- YoruNightWalker SG 1440 1–0
- S0m80dyRand0m SG 1429 0–1
- Łisã SG 1393 1–0
- ETfromH0me SG 1391 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →