DuhTCG
#1,386 in the world · #472 in United States · in the top 3% nationally. 25 official events, 61 matches won and 28 lost.
- 1731±36Rating · margin ±36
- 1571Average field · 21 entr.
- 24%vs top 5% (4–13)
What they have done so far
- Has won 4 tournaments. The biggest one had 35 players entered.
- Made top 8 18 times in 25 tournaments: 72% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,773 points.
- The toughest field they have faced averaged 1,619 points, across 32 entrants.
- They are 32 points away from the top 250: United States.
How the rating moved
Between 1,493 and 1,758, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Night Nexus Fishers | 16 | 1611 | 8° | 1–2 | -27 |
| 30/08/26 | The Dugout Sunday Morning GURANTEED ORIGINS Case Tourney Vendetta Skirmisher!!! Indianapolis | 32 | 1619 | 4° | 4–2–1 | +6 |
| 26/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 23 | 1555 | 7° | 2–1 | -6 |
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Greenfield | 16 | 1546 | 1° | 7–0 | +46 |
| 21/08/26 | Friday Evening Vendetta Summoner Skirmish I PLAINFIELD | 16 | 1568 | 1° | 4–0–1 | +39 |
| 19/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 22 | 1582 | 8° | 2–1 | +8 |
| 18/08/26 | Moonshot Nexus Nights Noblesville | 17 | 1572 | 1° | 3–0 | +21 |
| 17/08/26 | Vendetta Summoner Skirmish I Whiteland | 14 | 1596 | 4° | 3–1 | +11 |
| 15/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 18 | 1604 | 10° | 2–2 | -17 |
| 13/08/26 | The Dugout Thursday Evening Riftbound Nexus Event Indianapolis | 13 | 1570 | 4° | 2–1 | +2 |
| 11/08/26 | Tuesday Night Fight Club Carmel | 22 | 1604 | 2° | 3–1 | +24 |
| 10/08/26 | Nexus Night Monday Fishers | 18 | 1584 | 3° | 2–1 | +2 |
| 08/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 24 | 1595 | 3° | 4–1 | +44 |
| 06/08/26 | The Dugout Thursday Evening Riftbound Nexus Event Indianapolis | 21 | 1578 | 14° | 1–2 | -12 |
| 05/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 35 | 1572 | 1° | 3–0 | +31 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Fishers | 16 | 1596 | 6° | 2–1 | +14 |
| 18/03/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 15 | 1586 | 9° | 1–1–1 | +1 |
| 15/03/26 | The Dugout Sunday Afternoon Summoner Skirmish - March Indianapolis | 20 | 1603 | 4° | 4–2–1 | +51 |
| 10/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Indianapolis | 20 | 1509 | 16° | 1–2 | -19 |
| 08/02/26 | Spiritforged Pre-Rift event Brownsburg | 27 | 1496 | 19° | 1–2 | -29 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Indianapolis | 28 | 1506 | 28° | 0–1–1 | -28 |
| 15/11/25 | Saturday Afternoon Nexus Night Indianapolis | 22 | 1510 | 12° | 2–2 | -14 |
| 08/11/25 | Saturday Afternoon Nexus Night Indianapolis | 22 | — | 7° | 2–1–1 | +16 |
| 01/11/25 | Riftbound TCG: Saturday Evening Release Event Avon | 14 | — | 4° | 2–1–1 | +7 |
| 01/11/25 | The Dugout Riftbound Release Event Indianapolis | 29 | — | 2° | 3–0 | +60 |
Form and consistency
On a 2-win streak.
- 16 to 99 21 events 65%
- Under 16 4 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Gould US 1844 1–2
- TSS GhaelWinds US 1823 0–2
- Gorica US 1785 0–2
- FF Xellus US 1767 1–1
- Kimchi3 US 1753 1–1
- FF TeqSupport US 1746 0–3
- Gusssss US 1742 1–2
- MERC teddy US 1682 0–1
- FF Melo US 1655 2–0
- Zayll US 1650 1–0
- cliffyfly US 1646 1–0
- Prefuse US 1643 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →