Durantula
#303 in the world · in the top 1% worldwide. 4 official events, 28 matches won and 8 lost.
- 1802±66Rating · margin ±66
- 1603Average field · 1,330 entr.
- 58%vs top 5% (7–5)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
How the rating moved
Between 1,647 and 1,802, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 58° | 9–3 | +46 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 405° | 3–3 | -25 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 15° | 10–2 | +134 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 7° | 6–0 | +147 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 4 events 78%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC Evansrhim US 1877 1–0
- Jaraoh US 1847 0–1
- WasianSwag US 1817 0–1
- LittlePkid US 1816 1–0
- CTCG Relivia US 1811 1–0
- KuribohHunter US 1798 1–0
- Szychu PL 1781 0–1
- Acepcion US 1742 0–1
- An Qi Xu AT 1741 0–1
- Triton US 1741 1–0
- R650 Cash US 1723 1–0
- Burn Victim US 1707 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →