← United States

dwoo38

#25,035 in the world · #9,152 in United States · in the top 53% nationally. 7 official events, 11 matches won and 13 lost.

  • 1509±64Rating · margin ±64
  • 1520Average field · 28 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,561 points, across 43 entrants.
  • They are 68 points away from the top 5,000: United States.

How the rating moved

Between 1,441 and 1,509, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Pokebox USA Riftbound Nexus Night San Gabriel 32 1508 15° 2–1–1 +10
22/02/26 🌌Sunday Afternoon Nexus Nights (Win a Box) - 1v1🌌 SOUTH EL MONTE 43 1561 16° 2–2–1 +7
19/02/26 Pokebox USA Riftbound Locals San Gabriel 19 1521 2–2–1 +22
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event San Gabriel 27 1497 1–0–1 +29
07/02/26 Friday Evening Spiritforged Pre-Rift Event Arcadia 25 1541 18° 1–3 -25
22/01/26 Pokebox USA - Riftbound Locals San Gabriel 31 1532 17° 2–2–1 +16
08/01/26 Pokebox USA - Riftbound Locals San Gabriel 18 1483 17° 1–3–1 -50

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 37%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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