← Italy

E1d3st

#22,466 in the world · #1,798 in Italy · in the top 43% nationally. 19 official events, 36 matches won and 30 lost.

  • 1523±42Rating · margin ±42
  • 1507Average field · 12 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 13 times in 19 tournaments: 68% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,578 points, across 8 entrants.
  • They are 63 points away from the top 1,000: Italy.

How the rating moved

Between 1,489 and 1,580, across 19 events with history.

Last 19 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Swamp Nexus Night 21 Agosto Aprilia 10 1541 10° 0–2–1 -27
24/07/26 24 Luglio Vendetta Pre-Rift Event Aprilia 10 1497 3–0 +33
09/07/26 Swamp Nexus Night 9 Luglio Aprilia 8 1578 2–1 +22
21/05/26 Swamp Nexus Night 21 Maggio Aprilia 13 1525 1–1–1 +6
02/05/26 Saturday Afternoon Unleashed Pre-Rift Event Aprilia 10 1508 1–2 -8
18/04/26 Saturday Afternoon Riftbound Open Play Aprilia 8 1475 2–2 -3
14/04/26 Swamp Nexus Night 14 Aprile Aprilia 14 1490 2–2 -6
12/03/26 Swamp Nexus Nights - 1v1 Aprilia 16 1497 12° 1–2–1 -24
17/02/26 Swamp Nexus Nights - 1v1 Aprilia 16 1490 2–2 -2
07/02/26 Swamp Night Spiritforged Pre-Rift Event Aprilia 14 1486 2–1–1 +6
05/02/26 Swamp Nexus Night 5 Febbraio 2026 Aprilia 12 1495 1–3 -33
15/01/26 Swamp Night Summoner Skirmish - January 15 Aprilia 13 1508 2–2 -13
05/01/26 Swamp Nexus Night 5 Gennaio ore 21:00 Aprilia 8 1523 2–2 -7
02/01/26 Swamp Nexus Night 2 Gennaio Aprilia 9 1516 3–1 +18
11/12/25 Swamp Nexus Nights 11 Dicembre Aprilia 14 1476 2–1 +17
27/11/25 Swamp Nexus Night 27 Novembre Aprilia 18 1506 10° 2–2–1 -2
20/11/25 Swamp Nexus Nights 20 Novembre Aprilia 16 1508 2–2 -13
13/11/25 Swamp Nexus Night 13 novembre Aprilia 18 2–2–1 -21
06/11/25 Swamp Rift Release Event 01 Aprilia 17 4–0–1 +80

Form and consistency

On a 3-loss streak.

  • 16 to 99 6 events 48%
  • Under 16 13 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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