echoesACTthree
#47,302 in the world · #602 in Singapore · in the top 100% nationally. 5 official events, 2 matches won and 16 lost.
- 1287±82Rating · margin ±82
- 1520Average field · 55 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,529 points, across 58 entrants.
- They are 161 points away from the top 500: Singapore.
How the rating moved
Between 1,287 and 1,440, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 68 | 1523 | 66° | 0–3 | -41 |
| 22/08/26 | Cards Central Vendetta Summoner Skirmish I Smith St | 58 | 1529 | 50° | 0–6 | -83 |
| 18/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 56 | 1529 | 41° | 1–2 | -13 |
| 11/08/26 | Tuesday Night Nexus B01 @ Utopia Games SIngapore | 36 | 1498 | 28° | 1–2 | -16 |
| 04/08/26 | Tuesday Night Nexus B01 @ Utopia Games SIngapore | 24 | — | 23° | 0–3 | -60 |
Form and consistency
On a 9-loss streak.
- 16 to 99 5 events 11%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- justmilkey SG 1713 0–1
- Letrollz SG 1674 0–1
- munchaxl SG 1656 0–1
- nyxnyxnyx SG 1603 0–1
- souly SG 1518 0–1
- Remuchi SG 1493 0–1
- JulianoMasarelli SG 1476 0–1
- zoetama SG 1471 0–1
- Th3Littleone SG 1466 0–1
- Insanctity SG 1463 0–1
- player11 SG 1451 0–1
- Eikii SG 1446 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →