Egoist
#23,345 in the world · #8,526 in United States · in the top 49% nationally. 7 official events, 2 matches won and 1 lost.
- 1518±104Rating · margin ±104
- 1518Average field · 27 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- The toughest field they have faced averaged 1,525 points, across 29 entrants.
- They are 59 points away from the top 5,000: United States.
How the rating moved
Between 1,498 and 1,518, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Spiritforged Pre-Rift event @ Geeky Teas & Games Burbank | 46 | 1517 | 9° | 2–1 | +19 |
| 08/01/26 | Nexus Nights @ Geeky Teas & Games Burbank | 32 | 1516 | 9° | 0–0–1 | 0 |
| 11/12/25 | Nexus Nights - Multiplayer @ Geeky Teas & Games Burbank | 13 | 1507 | 8° | 0–0–1 | 0 |
| 04/12/25 | Nexus Nights - Multiplayer @ Geeky Teas & Games Burbank | 14 | 1523 | 2° | 0–0–1 | +1 |
| 20/11/25 | Nexus Nights - Multiplayer @ Geeky Teas & Games Burbank | 29 | 1525 | 23° | 0–0–1 | -2 |
| 06/11/25 | Nexus Nights - Multiplayer @ Geeky Teas & Games Burbank | 30 | — | 26° | 0–0–1 | 0 |
| 01/11/25 | Riftbound Release Event! Burbank | 22 | — | 16° | 0–0–5 | 0 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 18%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- xogremlyn US 1564 0–1
- Kymberh US 1563 0–1
- Riot Baerod US 1545 0–1
- Cerberus US 1538 0–1
- Brb One Sec US 1534 0–1
- Ove US 1522 0–1
- newyen US 1517 0–1
- DakotaPhantom US 1509 0–1
- ChaoticDarby US 1505 0–1
- DaringNova US 1503 0–1
- theuhknown US 1496 1–0
- Riot tildae US 1478 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →