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Riot Baerod

#18,493 in the world · #6,773 in United States · in the top 39% nationally. 5 official events, 10 matches won and 7 lost.

  • 1545±86Rating · margin ±86
  • 1527Average field · 37 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their all-time peak is 1,588 points.
  • The toughest field they have faced averaged 1,593 points, across 28 entrants.
  • They are 32 points away from the top 5,000: United States.

How the rating moved

Between 1,511 and 1,574, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
07/08/26 Next-Gen Games Thursday Nexus Nights Los Angeles 28 1593 16° 1–2 -27
19/02/26 RWT Collective - Spiritforged Pre-Rift Event Extra Los Angeles 61 1497 45° 1–1 -2
07/02/26 Spiritforged Pre-Rift event @ Geeky Teas & Games Burbank 46 1517 3–0 +63
22/01/26 RWT Collective - Nexus Night Los Angeles 34 1502 15° 2–3 -32
03/12/25 Tuesday Evening Nexus Nights - 1v1 Los Angeles 16 1525 3–1 +43

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 59%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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