EmpG
#14,803 in the world · #5,435 in United States · in the top 32% nationally. 21 official events, 33 matches won and 33 lost.
- 1568±42Rating · margin ±42
- 1528Average field · 129 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 6 times in 21 tournaments: 29% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,606 points.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
- They are 9 points away from the top 5,000: United States.
How the rating moved
Between 1,382 and 1,590, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Nexus Night Seattle | 34 | 1547 | 10° | 2–1 | +5 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1926° | 0–1 | -17 |
| 31/03/26 | TTV - Nexus Night Seattle | 27 | 1557 | 19° | 1–2 | -10 |
| 24/03/26 | TTv - Nexus Night Seattle | 31 | 1544 | 8° | 2–1 | +11 |
| 17/03/26 | TTV - Nexus Night Seattle | 21 | 1547 | 7° | 2–1 | +11 |
| 03/03/26 | Riftbound Weekly Open Play Seattle | 20 | 1525 | 1° | 5–0 | +61 |
| 24/02/26 | Riftbound Weekly Open Play Seattle | 24 | 1544 | 16° | 2–3 | -14 |
| 18/02/26 | Zulu's Spiritforged Pre-Rift Event 2 Bothell | 49 | 1519 | 9° | 2–1–1 | +18 |
| 17/02/26 | Riftbound Weekly Open Play Seattle | 27 | 1527 | 16° | 2–2 | +5 |
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event Seattle | 42 | 1509 | 5° | 2–1 | +15 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event Bellevue | 20 | 1521 | 3° | 2–0–1 | +28 |
| 24/01/26 | Mox Bellevue Summoner Skirmish, January 2026 Bellevue | 29 | 1538 | 10° | 3–2 | +27 |
| 20/01/26 | Monday Evening Riftbound Open Play Seattle | 17 | 1501 | 10° | 2–2 | +13 |
| 13/01/26 | Sunday Evening Riftbound Open Play Seattle | 13 | 1484 | 6° | 1–2 | -3 |
| 09/01/26 | Mox Seattle -- Nexus Night -- Open Play Seattle | 35 | 1498 | 33° | 0–0–2 | +4 |
| 05/01/26 | Sunday Evening Nexus Nights - 1v1 Issaquah | 22 | 1550 | 19° | 0–2–1 | -23 |
| 02/12/25 | Monday Evening Nexus Nights - 1v1 Seattle | 34 | 1491 | 10° | 2–2 | +23 |
| 25/11/25 | Monday Evening Nexus Nights - 1v1 Seattle | 30 | 1521 | 11° | 2–2–1 | +32 |
| 18/11/25 | Monday Evening Nexus Nights - 1v1 Seattle | 31 | 1507 | 25° | 0–3–1 | -49 |
| 07/11/25 | Thursday Night Nexus Night Seattle | 28 | — | 21° | 1–3 | -29 |
| 31/10/25 | Tabletop Village Riftbound Release Event Seattle | 39 | — | 31° | 0–2 | -40 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 19 events 46%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Danix US 1856 0–1
- Kav US 1786 0–1
- Glue Yummy Pog US 1707 1–0
- Eom US 1705 0–1
- clutch nugget US 1697 0–1
- PizzaDoggy US 1695 0–1
- Stoic US 1673 1–0
- Majickmanbob US 1671 0–1
- Nivla US 1660 1–1
- Goat irl US 1652 0–1
- Widowmaker US 1651 1–2
- blazeitbots420 US 1647 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →