← United States

EpicFunkyMode

#44,056 in the world · #16,277 in United States · in the top 94% nationally. 8 official events, 5 matches won and 18 lost.

  • 1380±70Rating · margin ±70
  • 1525Average field · 381 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 197 points away from the top 5,000: United States.

How the rating moved

Between 1,376 and 1,441, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1529° 1–3 +3
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 590° 1–2–1 +1
26/03/26 New Kawaii Nexus Nights - Thursday 1v1 Duels - March 26, 2026 Irvington 16 1479 10° 1–2 -2
10/02/26 Tuesday Evening Nexus Nights - 1v1 Groton 15 1536 14° 0–2 -29
08/02/26 Sunday Spiritforged Pre-Rift Event New London 14 1466 10° 1–2–2 -10
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Groton 22 1555 14° 1–2–1 +4
20/01/26 The Clever Kobold Nexus Night! Groton 15 1501 14° 0–2–1 -28
03/01/26 Thursday Evening Summoner Skirmish - January NANUET 19 1532 11° 0–3 -59

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 25%
  • 16 to 99 3 events 20%
  • Under 16 3 events 10%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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