Pook
#13,092 in the world · #4,807 in United States · in the top 28% nationally. 22 official events, 40 matches won and 32 lost.
- 1580±46Rating · margin ±46
- 1529Average field · 149 entr.
- 29%vs top 5% (2–5)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 12 times in 22 tournaments: 55% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 51 points away from the top 2,500: United States.
How the rating moved
Between 1,490 and 1,585, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 144° | 4–3 | +7 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 546° | 2–2 | +4 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1261° | 1–3 | -16 |
| 31/03/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 14 | 1506 | 2° | 3–0 | +27 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 22 | 1522 | 14° | 1–2 | -16 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 27 | 1519 | 8° | 2–1 | +9 |
| 08/03/26 | Sunday Evening ON DEMAND Competitive Constructed New London | 17 | 1563 | 7° | 0–1 | -12 |
| 03/03/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 26 | 1504 | 10° | 2–1 | +7 |
| 01/03/26 | Sunday Night Nexus Nights - 1v1 New London | 14 | 1485 | 3° | 2–0–1 | +19 |
| 24/02/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 16 | 1504 | 4° | 2–1 | +21 |
| 17/02/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 23 | 1554 | 4° | 2–1 | +20 |
| 10/02/26 | Tuesday Evening Nexus Nights - 1v1 Groton | 15 | 1536 | 7° | 2–1 | +15 |
| 08/02/26 | Sunday Spiritforged Pre-Rift Event New London | 14 | 1466 | 8° | 1–2–2 | -9 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Groton | 22 | 1555 | 21° | 0–3–1 | -45 |
| 03/02/26 | The Clever Kobold Nexus Night! Groton | 14 | 1515 | 7° | 2–1 | 0 |
| 20/01/26 | The Clever Kobold Nexus Night! Groton | 15 | 1501 | 1° | 3–0 | +25 |
| 30/12/25 | The Clever Kobold Nexus Night! Groton | 25 | 1525 | 18° | 1–2 | -10 |
| 16/12/25 | The Clever Kobold Nexus Night! Groton | 18 | 1544 | 15° | 1–2 | -35 |
| 09/12/25 | The Clever Kobold Nexus Night! Groton | 24 | 1516 | 9° | 2–1 | +14 |
| 02/12/25 | The Clever Kobold Nexus Night! Groton | 20 | 1518 | 6° | 3–2 | +11 |
| 30/11/25 | Sunday Evening Summoner Skirmish - December New London | 23 | 1560 | 5° | 3–1–2 | +54 |
| 25/11/25 | The Clever Kobold Nexus Night! Groton | 26 | 1547 | 15° | 1–2 | -10 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 47%
- 16 to 99 13 events 47%
- Under 16 6 events 65%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- EmeraldWar US 1784 1–0
- JaredSG16 US 1764 0–2
- theslipster US 1752 1–0
- TheOmniscient1 US 1742 0–1
- Starrk US 1714 0–1
- FLY T1 LS US 1710 0–1
- McNutty011001 US 1675 0–1
- AboveOrc US 1664 0–1
- SmellySmell US 1661 0–1
- MercLT US 1656 1–0
- Link101 US 1644 1–4
- FF Battle Tested US 1635 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →