← United States

FF Battle Tested

#6,652 in the world · #2,356 in United States · in the top 14% nationally. 26 official events, 62 matches won and 34 lost.

  • 1635±35Rating · margin ±35
  • 1557Average field · 167 entr.
  • 17%vs top 5% (3–15)

What they have done so far

  • Has won 3 tournaments. The biggest one had 22 players entered.
  • Made top 8 17 times in 26 tournaments: 65% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,699 points.
  • The toughest field they have faced averaged 1,630 points, across 17 entrants.
  • They are 55 points away from the top 1,000: United States.

How the rating moved

Between 1,552 and 1,693, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
30/08/26 The Dugout Sunday Morning GURANTEED ORIGINS Case Tourney Vendetta Skirmisher!!! Indianapolis 32 1619 3–2–1 +17
26/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 23 1555 2–1 -1
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Greenfield 16 1546 2–3 -25
05/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 35 1572 2–1 +6
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 287° 3–3 -8
20/06/26 Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford 397 1553 138° 4–3 -20
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 440° 2–2 -27
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 14° 5–0 +51
04/04/26 Paradigm Games Summoner Skirmish - April Indianapolis 16 1591 2–1–1 0
01/04/26 Paradigm Games Nexus Night - 1v1 Indianapolis 16 1557 2–1 +5
25/03/26 Paradigm Games Nexus Night - 1v1 Indianapolis 18 1589 2–1 +9
12/03/26 The Dugout Thursday Nexus Nights - 1v1 (Copy) (Copy) Indianapolis 14 1551 2–1–1 +4
25/02/26 Paradigm Games Nexus Night - 1v1 Indianapolis 27 1570 18° 1–2 -18
19/02/26 Thursday Riftbound Nexus Night Indianapolis 26 1537 3–0 +25
07/02/26 Saturday Early Morning Spiritforged Pre-Rift Event Avon 13 1483 3–0–1 +20
06/02/26 The Dugout Midnight Relase Spiritforged Pre-Rift Event Indianapolis 45 1561 20° 1–2–1 -25
05/02/26 The Dugout Pre-Pre Spiritforged Nexus Event - Read Details!!!s!!! Indianapolis 18 1542 13° 1–2 -28
14/01/26 Paradigm Games Weekly Nexus Nights - 1v1 Indianapolis 16 1560 2–1 +7
01/01/26 Thursday Night Nexus Indianapolis 22 1537 14° 1–2 -14
20/12/25 Gamer Dojo Summoner Skirmish - December Anderson 17 1630 2–2 -5
11/12/25 Thursday Night Nexus Indianapolis 19 1527 2–1 -18
04/12/25 Thursday Night Nexus Indianapolis 13 1558 2–1 +9
22/11/25 Saturday Afternoon Nexus Indianapolis 14 1500 4–0 +47
15/11/25 Saturday Afternoon Nexus Night Indianapolis 22 1510 4–0 +72
08/11/25 Saturday Afternoon Nexus Night Indianapolis 22 11° 2–2 -10
06/11/25 Thursday Night Nexus Night Indianapolis 27 3–0 +62

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 4 events 64%
  • 16 to 99 18 events 58%
  • Under 16 4 events 73%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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