ErPantera95
#34,921 in the world · #2,824 in Italy · in the top 68% nationally. 7 official events, 9 matches won and 13 lost.
- 1454±70Rating · margin ±70
- 1531Average field · 32 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,541 points.
- The toughest field they have faced averaged 1,559 points, across 40 entrants.
- They are 23 points away from the top 2,500: Italy.
How the rating moved
Between 1,454 and 1,524, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Draw4 Riftbound Local Constructed - Friday Afternoon Roma | 9 | 1503 | 6° | 1–2 | -8 |
| 26/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 42 | 1531 | 27° | 1–2 | -15 |
| 25/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 56 | 1538 | 28° | 1–2 | -15 |
| 06/02/26 | venerdì Night Spiritforged Pre-Rift Event Albano Laziale (RM) | 16 | 1502 | 7° | 1–2 | -14 |
| 28/11/25 | Nexus Nights 281125 Rome | 27 | 1555 | 19° | 1–2–1 | -18 |
| 15/11/25 | Galactus Tuscolana sabato Nexus Rome | 40 | 1559 | 13° | 2–1 | +20 |
| 07/11/25 | Launch Event Riftbound Rome | 45 | — | 16° | 2–2–2 | +4 |
Form and consistency
On a 2-loss streak.
- 16 to 99 6 events 36%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- OSA Binks IT 1761 0–1
- Johnny Memes IT 1739 0–1
- ECL Leo IT 1725 0–1
- drinkmaker888 IT 1718 0–1
- ArcherZ IT 1692 0–1
- Merrimen17 IT 1683 0–1
- ilMilly95 IT 1680 0–1
- elmore IT 1647 1–0
- addu91 IT 1557 0–1
- GiammoSnow IT 1536 0–1
- John Magik IT 1523 1–0
- grandepuffo65 IT 1520 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →