EUW Worst Vex
#24,286 in the world · #1,939 in Italy · in the top 47% nationally. 27 official events, 32 matches won and 37 lost.
- 1513±40Rating · margin ±40
- 1474Average field · 8 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Has won 2 tournaments.
- Made top 8 25 times in 27 tournaments: 93% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,528 points.
- The toughest field they have faced averaged 1,525 points, across 8 entrants.
- They are 73 points away from the top 1,000: Italy.
How the rating moved
Between 1,370 and 1,516, across 27 events with history.
Last 27 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Riftbound - Saturday Nexus Reggio Emilia | 9 | 1438 | 3° | 3–1 | +15 |
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Reggio Emilia | 9 | 1477 | 5° | 1–2 | -18 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Reggio Emilia | 10 | 1483 | 2° | 3–1 | +25 |
| 18/08/26 | RiftBound - Nexus Night Reggio Emilia | 7 | 1435 | 1° | 3–0 | +35 |
| 11/08/26 | RiftBound - Nexus Night Reggio Emilia | 12 | 1438 | 7° | 1–1–1 | +5 |
| 01/08/26 | Riftbound - Saturday Nexus Reggio Emilia | 2 | — | 2° | 0–1 | -11 |
| 17/07/26 | SUMMONER SKIRMISH UNLEASHED 2 Scandiano | 6 | 1493 | 3° | 2–1 | +15 |
| 14/07/26 | RiftBound - Nexus Night Reggio Emilia | 6 | 1459 | 2° | 2–1 | +13 |
| 11/07/26 | Riftbound - Saturday Nexus Reggio Emilia | 4 | — | 4° | 1–2 | -6 |
| 11/07/26 | Saturday Morning Summoner Skirmish - July Reggio Emilia | 6 | 1475 | 5° | 0–1–2 | -6 |
| 04/07/26 | Riftbound - Saturday Nexus Reggio Emilia | 6 | 1458 | 3° | 2–1 | +11 |
| 13/06/26 | Riftbound - Saturday Nexus Reggio Emilia | 5 | 1426 | 3° | 1–0–2 | +13 |
| 13/06/26 | Saturday Morning Summoner Skirmish - June Reggio Emilia | 7 | 1487 | 3° | 2–1 | +15 |
| 09/06/26 | RiftBound - Nexus Night Reggio Emilia | 6 | 1431 | 4° | 1–2 | -14 |
| 01/06/26 | Riftbound - Skirmish June Reggio Emilia | 7 | 1441 | 2° | 1–0–1 | +11 |
| 23/05/26 | Riftbound - Saturday Nexus Reggio Emilia | 4 | — | 1° | 3–0 | +40 |
| 11/04/26 | RiftBound - Skirmish 11/04/2026 Reggio Emilia | 8 | 1525 | 8° | 0–3 | -28 |
| 04/04/26 | Riftbound - Saturday Nexus Reggio Emilia | 3 | — | 2° | 1–1 | +11 |
| 28/03/26 | Riftbound - Saturday Nexus Reggio Emilia | 6 | 1497 | 6° | 0–3 | -29 |
| 23/03/26 | NEXUS 1V1 Reggio Emilia | 8 | 1430 | 4° | 1–1–1 | +1 |
| 21/03/26 | sabato Morning Summoner Skirmish - March Reggio Emilia | 12 | 1522 | 10° | 1–2 | +12 |
| 07/03/26 | RiftBound - Nexus Night Reggio Emilia | 8 | 1448 | 4° | 1–1–1 | +20 |
| 02/03/26 | Kraken - Riftbound Nexus 1v1 Reggio Emilia | 6 | 1502 | 5° | 0–1–2 | +6 |
| 23/12/25 | Riftbound - Nexus Night Reggio Emilia | 6 | 1526 | 6° | 0–3 | -42 |
| 17/12/25 | Riftbound - Nexus Night Reggio Emilia | 8 | 1518 | 5° | 1–2 | -14 |
| 29/11/25 | sabato Morning Nexus Nights - 1v1 Reggio Emilia | 4 | — | 4° | 0–3 | -50 |
| 19/11/25 | mercoledì Morning Nexus Nights - 1v1 Reggio nell'Emilia | 15 | 1514 | 11° | 1–2–1 | -17 |
Form and consistency
On a 2-win streak.
- Under 16 27 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL KaioKampa IT 1774 0–1
- Manfre IT 1718 0–2
- Verso IT 1674 0–1
- Baletron IT 1660 0–2
- Zatra OTP IT 1648 1–0
- MeerkoG IT 1638 0–1
- Kaja IT 1612 1–2
- GFXG GugolBat IT 1608 0–1
- KingSlyer10 IT 1590 0–1
- FurryChicken IT 1546 0–1
- Shazieel IT 1528 1–5
- Mercurio1989x IT 1526 4–4
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →