FeatherStorms
#21,703 in the world · #206 in Netherlands · in the top 45% nationally. 5 official events, 7 matches won and 8 lost.
- 1527±88Rating · margin ±88
- 1552Average field · 609 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,559 points.
- The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
- They are 69 points away from the top 100: Netherlands.
How the rating moved
Between 1,500 and 1,527, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 1027° | 3–4 | +13 |
| 12/06/26 | Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 | 1,028 | 1546 | 454° | 2–2 | +5 |
| 15/03/26 | RIFTBOUD: Super Nexus Night 15/03 (Competitive) 5611 SE | 28 | 1528 | 13° | 2–2 | +8 |
| 01/03/26 | RIFTBOUND: Nexus Night 01/03 (Casual) 5611 SE | 20 | 1560 | 14° | 0–0–1 | +1 |
| 22/02/26 | RIFTBOUND: Nexus Night 22/02 (Casual) 5611 SE | 15 | 1523 | 7° | 0–0–1 | 0 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 45%
- 16 to 99 2 events 40%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bladie NL 1748 0–1
- LiveG LochNesS CA 1736 0–1
- elemeledudele PL 1696 0–1
- Icyng FR 1632 0–1
- holyknife BE 1631 0–1
- Malakx AT 1595 1–0
- TNS Skillnq DE 1575 0–1
- Tsuruki NL 1566 0–1
- Finntasy NL 1559 1–0
- valdor20000 NL 1527 1–1
- niang DE 1520 1–0
- Laishen NL 1487 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →