FireflyXIII
#31,670 in the world · #11,697 in United States · in the top 68% nationally. 7 official events, 7 matches won and 14 lost.
- 1473±81Rating · margin ±81
- 1553Average field · 20 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 16 entrants.
- They are 104 points away from the top 5,000: United States.
How the rating moved
Between 1,433 and 1,493, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | Riftbound Summoner Skirmish - March Chicago | 15 | 1549 | 14° | 0–2–1 | -20 |
| 25/02/26 | Weekly Nexus Night Chicago | 16 | 1578 | 6° | 2–1 | +42 |
| 08/02/26 | Spiritforged Pre-Rift Event SATURDAY Evanston | 24 | 1533 | 15° | 1–2–1 | -8 |
| 11/01/26 | Riftbound Summoner Skirmish - January Chicago | 29 | 1562 | 10° | 2–2 | +26 |
| 24/12/25 | Weekly Tuesday Nexus Nights - 1v1 Chicago | 18 | 1560 | 13° | 1–2 | -3 |
| 10/12/25 | Weekly Tuesday Nexus Nights - 1v1 Chicago | 20 | 1561 | 11° | 1–2 | -3 |
| 26/11/25 | Weekly Tuesday Nexus Nights - 1v1 Chicago | 17 | 1530 | 16° | 0–3 | -61 |
Form and consistency
On a 3-loss streak.
- 16 to 99 6 events 35%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PrincelyHarp US 1769 0–1
- Dayuni US 1704 0–1
- FortuneNate US 1688 0–1
- KibaGT US 1680 0–1
- Sargent pickle US 1660 2–0
- Flell US 1616 0–3
- Enoc US 1614 0–1
- aqKetoz US 1580 0–1
- NotAustin US 1555 1–0
- taosta US 1531 1–2
- Drivvy US 1505 0–1
- Danzors US 1478 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →