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Firetoblaze

#24,655 in the world · #9,007 in United States · in the top 52% nationally. 5 official events, 8 matches won and 11 lost.

  • 1511±82Rating · margin ±82
  • 1567Average field · 586 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,565 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 66 points away from the top 5,000: United States.

How the rating moved

Between 1,505 and 1,538, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1150° 2–3 +6
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 735° 1–4 -33
29/03/26 Saturday Evening Nexus Nights - 1v1 Orem 14 1517 2–1 +16
08/02/26 Caturday Evening Spiritforged Pre-Rift Event Orem 18 1512 2–1–1 +16
24/01/26 Game Grid Lehi - January Summoner Skirmish Lehi 44 1587 33° 1–2–1 +6

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 30%
  • 16 to 99 2 events 38%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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