Phirmware
#3,160 in the world · #1,095 in United States · in the top 7% nationally. 23 official events, 38 matches won and 28 lost.
- 1685±42Rating · margin ±42
- 1557Average field · 31 entr.
- 71%vs top 5% (10–4)
What they have done so far
- Has won 4 tournaments. The biggest one had 24 players entered.
- Made top 8 9 times in 23 tournaments: 39% of the time.
- Their best run is 12 tournaments in a row with the rating going up.
- Their all-time peak is 1,763 points.
- The toughest field they have faced averaged 1,600 points, across 18 entrants.
- They are 5 points away from the top 1,000: United States.
How the rating moved
Between 1,380 and 1,748, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 34 | 1594 | 21° | 1–2 | -21 |
| 31/08/26 | Weekly Nexus Nights Lenexa | 31 | 1564 | 9° | 2–1 | -7 |
| 29/08/26 | TCG Family - ARCANE BOX Tournament Belton | 37 | 1547 | 31° | 1–2 | -35 |
| 27/08/26 | Thursday Evening Nexus Nights - 1v1 Olath | 18 | 1600 | 3° | 2–1 | +2 |
| 25/08/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 32 | 1579 | 2° | 3–0 | +20 |
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Belton | 16 | 1595 | 1° | 5–0–1 | +69 |
| 18/08/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 34 | 1575 | 12° | 2–0 | +18 |
| 17/08/26 | Weekly Nexus Nights Lenexa | 24 | 1572 | 1° | 3–0 | +37 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Olath | 24 | 1573 | 1° | 3–0 | +41 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 42 | 1567 | 2° | 3–0 | +45 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Olath | 19 | 1578 | 1° | 3–0 | +45 |
| 03/08/26 | Weekly Nexus Nights Lenexa | 28 | 1547 | 5° | 2–1 | +32 |
| 31/03/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 46 | 1534 | 16° | 2–1 | +25 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 44 | 1551 | 22° | 1–1–1 | +21 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 Olath | 12 | 1519 | 6° | 1–1–1 | +13 |
| 15/03/26 | Riftbound League of Legends: Spiritforged Summoner Skirmish - March Kansas City | 17 | 1544 | 16° | 0–2 | -11 |
| 13/03/26 | Riftbound League of Legends: Nexus Nights - 1v1 Kansas City | 18 | 1497 | 14° | 1–2 | -3 |
| 04/03/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 60 | 1557 | 52° | 0–2 | -23 |
| 25/02/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 57 | 1541 | 47° | 1–2 | +6 |
| 22/02/26 | Saturday Nexus Nights - 1v1 East | 17 | 1518 | 15° | 1–2 | +1 |
| 20/02/26 | Thursday Evening Nexus Nights - 1v1 Olath | 15 | 1581 | 14° | 1–2 | +7 |
| 18/02/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 60 | 1538 | 55° | 0–3 | -40 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Kansas City | 38 | 1542 | 33° | 0–3–1 | -57 |
Form and consistency
On a 2-loss streak.
- 16 to 99 21 events 56%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Stove Summoner US 1780 1–0
- 3vo US 1756 1–1
- kuzan US 1734 0–1
- MASISCH US 1731 4–1
- HeaT US 1731 3–1
- RPS PseudoOracle US 1702 1–0
- Scuba Steve US 1690 2–0
- Neglect US 1686 1–0
- preacher2320 US 1680 0–1
- Jarsh US 1678 2–1
- AzazelSins US 1673 0–1
- AboveOrc US 1664 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →