← Australia

Flipseeee

#45,944 in the world · #2,654 in Australia · in the top 97% nationally. 17 official events, 9 matches won and 30 lost.

  • 1348±51Rating · margin ±51
  • 1525Average field · 21 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 17 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,569 points, across 28 entrants.
  • They are 39 points away from the top 2,500: Australia.

How the rating moved

Between 1,327 and 1,449, across 17 events with history.

Last 17 events

Date Event Entrants Field Pos. Record Rating
29/08/26 AG | Riftbound - AUG 29th Nexus Night Kingsford 16 1512 2–2 +17
08/08/26 AG | Riftbound - AUG 8th Nexus Night Kingsford 16 1514 1–2 +4
04/04/26 Alliance Games - Summoner Skirmish: April Kingsford 25 1551 19° 0–1 -5
07/03/26 Alliance Games - Summoner Skirmish: March Kingsford 18 1531 18° 0–3 -26
28/02/26 AG | Riftbound - Nexus Night: 28th FEB Kingsford 17 1519 17° 0–1 -8
25/02/26 Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade 17 1495 1–2 0
21/02/26 AG | Riftbound - Nexus Night: 21st FEB Kingsford 23 1533 22° 0–3 -27
07/02/26 Alliance Games - Spiritforged Pre-Rift Event Kingsford 38 1543 33° 0–1–1 -3
07/02/26 AG | Riftbound - Sealed Nexus 7th FEB Kingsford 25 1563 21° 0–1 -5
24/01/26 Riftbound TCG - 24th Jan Nexus Night Kingsford 13 1548 2–1–1 +27
03/01/26 Alliance Games - Summoner Skirmish: January Kingsford 28 1569 12° 0–1 -5
20/12/25 Alliance Games - RTB Nexus Night (20th DEC) Kingsford 14 1480 1–1–2 +18
10/12/25 Wednesday Evening Nexus Nights - 1v1 Level 1/830 Anzac Parade 16 1488 11° 0–3 -41
06/12/25 Alliance Games - Summoner Skirmish: December Kingsford 32 1549 31° 0–1 -15
03/12/25 Wednesday Nexus Nights - 1v1 Level 1/830 Anzac Parade 25 1530 19° 1–3–1 -20
29/11/25 Alliance Games - Weekly Nexus Night Kingsford 17 1544 14° 0–1–4 -12
26/11/25 Wednesday Evening Nexus Night Level 1/830 Anzac Parade 20 1450 15° 1–3 -51

Form and consistency

On a 1-loss streak.

  • 16 to 99 15 events 15%
  • Under 16 2 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard