← Australia

Gabe 1tch

#10,804 in the world · #606 in Australia · in the top 23% nationally. 12 official events, 21 matches won and 16 lost.

  • 1597±57Rating · margin ±57
  • 1548Average field · 30 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 3 times in 12 tournaments: 25% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,600 points, across 30 entrants.
  • They are 16 points away from the top 500: Australia.

How the rating moved

Between 1,482 and 1,597, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
01/09/26 9.1 Tuesday Evening Nexus Nights - 1v1 Sydney 44 1537 13° 2–1 +9
31/08/26 Riftbound Nexus Nights Ashfield 22 1553 2–1 +19
29/08/26 AG | Riftbound - AUG 29th Nexus Night Kingsford 16 1512 4–0 +46
27/08/26 Topdeck Gaming Nexus Night Strathfield 44 1585 12° 2–1 +12
26/08/26 Wednesday Evening Nexus Nights - 1v1 Strathfield 30 1476 26° 1–0 +10
18/08/26 8.18 Tuesday Evening Nexus Nights - 1v1 Sydney 43 1534 32° 1–2 -14
17/08/26 Riftbound Nexus Nights Ashfield 30 1577 16° 1–2 +1
10/08/26 Riftbound Nexus Nights Ashfield 30 1600 22° 1–1 +2
08/08/26 AG | Riftbound - AUG 8th Nexus Night Kingsford 16 1514 2–1 +30
03/08/26 Riftbound Nexus Nights Ashfield 28 1596 20° 1–2 -7
05/04/26 4.5 Afternoon Summoner Skirmish - April Sydney 26 1541 16° 2–3 -15
04/04/26 Alliance Games - Summoner Skirmish: April Kingsford 25 1551 10° 2–2 +4

Form and consistency

On a 1-win streak.

  • 16 to 99 12 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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