Fortuna
#40,603 in the world · #15,000 in United States · in the top 87% nationally. 5 official events, 2 matches won and 8 lost.
- 1415±108Rating · margin ±108
- 1523Average field · 25 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,551 points, across 17 entrants.
- They are 162 points away from the top 5,000: United States.
How the rating moved
Between 1,410 and 1,483, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Durham | 48 | 1513 | 47° | 0–0–1 | +5 |
| 10/01/26 | Summoner Skirmish - January Durham | 13 | 1505 | 12° | 0–1–1 | -14 |
| 20/12/25 | Summoner Skirmish - December Durham | 31 | 1531 | 27° | 0–2 | -28 |
| 07/12/25 | Sunday Afternoon Nexus Nights - 1v1 Chapel Hill | 17 | 1514 | 14° | 1–3 | -31 |
| 23/11/25 | Sunday Early Morning Riftbound Open Play Chapel Hill | 17 | 1551 | 10° | 1–2 | -17 |
Form and consistency
On a 6-loss streak.
- 16 to 99 4 events 20%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aryel US 1796 0–1
- ApplejackTCG US 1662 1–0
- PHIoNIXKING US 1653 0–1
- chewymgeekingdom US 1588 0–1
- Rakdosis US 1587 0–1
- DungeonMaestro US 1584 0–2
- WarWolvez US 1470 1–0
- Aededru US 1468 0–1
- FPSShotty US 1463 0–1
- Akivaa US 1461 0–1
- Firestar US 1375 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →