Frailelement
#11,423 in the world · #4,192 in United States · in the top 25% nationally. 5 official events, 11 matches won and 7 lost.
- 1592±83Rating · margin ±83
- 1531Average field · 16 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Has won 1 tournament. The biggest one had 19 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their all-time peak is 1,601 points.
- The toughest field they have faced averaged 1,550 points, across 16 entrants.
- They are 39 points away from the top 2,500: United States.
How the rating moved
Between 1,481 and 1,592, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Rochester CCG Summoner Skirmish April Rochester | 16 | 1550 | 4° | 2–1–2 | +27 |
| 07/03/26 | Rochester CCG Summoner Skirmish March Rochester | 13 | 1528 | 2° | 3–2–1 | +34 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Mount Morris | 16 | 1529 | 8° | 2–2 | -8 |
| 29/11/25 | 11/29/2025 Afternoon Nexus Weekly Rochester | 19 | 1498 | 1° | 3–0 | +58 |
| 15/11/25 | 11/15/25 Saturday Nexus Afternoon Rochester | 16 | 1548 | 9° | 1–2 | -19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 53%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DerpDevel US 1741 1–1
- Chubatubapus US 1724 0–1
- discordance US 1655 0–1
- ZethyrusXD US 1625 0–1
- theJaguar US 1623 0–1
- Viancio US 1620 0–1
- allenKeys US 1603 1–0
- m8n8 US 1554 0–1
- TcorbZ US 1546 0–1
- Travinium US 1537 0–1
- Booga US 1532 1–0
- Absurd Champion US 1502 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →