fregno
#15,129 in the world · #1,226 in Italy · in the top 30% nationally. 55 official events, 94 matches won and 75 lost.
- 1566±26Rating · margin ±26
- 1549Average field · 102 entr.
- 16%vs top 5% (3–16)
What they have done so far
- Has won 6 tournaments. The biggest one had 9 players entered.
- Made top 8 45 times in 55 tournaments: 82% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their peak is 1,701 points, reached in May 2026: today they sit 135 points below it.
- The toughest field they have faced averaged 1,651 points, across 8 entrants.
- They are 20 points away from the top 1,000: Italy.
How the rating moved
Between 1,541 and 1,701, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | RIFTBOUND Vendetta Summoner Skirmish I (August) Ascoli Piceno | 5 | — | 4° | 0–2 | -24 |
| 23/08/26 | Sealed Deck Challenge - RQ Barcelona Sunday 2pm Sants-Montjuïc | 250 | 1535 | 87° | 2–1–1 | +12 |
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 1491° | 1–3–1 | -16 |
| 20/08/26 | Skirmish Monster Cards August Les Corts | 32 | 1577 | 17° | 2–2 | -5 |
| 01/08/26 | Runes League Invitational Qualifier Sant'Antonio | 96 | 1646 | 82° | 0–2–1 | -16 |
| 31/07/26 | Local Covo di Xur San Nicolò A Tordino | 8 | 1585 | 3° | 2–1 | +8 |
| 24/07/26 | Pre-Release Teramo | 10 | 1614 | 6° | 2–2 | +9 |
| 19/07/26 | RIFTBOUND Summoner Skirmish - July Ascoli Piceno | 4 | 1562 | 3° | 1–1–1 | -6 |
| 18/07/26 | Summoner Skirmish - June Pescara | 8 | 1651 | 7° | 1–2 | -6 |
| 12/07/26 | SUNDAY Summoner Skirmish - July Martinsicuro | 9 | 1563 | 2° | 2–1 | +5 |
| 03/07/26 | SKIRMISH DA IL COVO DI XUR - LUGLIO San Nicolò A Tordino | 6 | 1601 | 2° | 2–1 | +11 |
| 02/07/26 | Local del Giovedì da Crossover Teramo | 5 | 1620 | 2° | 1–1 | +4 |
| 27/06/26 | Sunday Afternoon Summoner Skirmish - July Pescara | 8 | 1639 | 7° | 1–2 | -10 |
| 26/06/26 | RNC 2° TAPPA - IL COVO DI XUR San Nicolò A Tordino | 6 | 1575 | 4° | 1–1–1 | -8 |
| 25/06/26 | Tappa LEGA sanzionata RUNES LEAGUE Teramo | 6 | 1605 | 2° | 2–1 | +6 |
| 21/06/26 | Sunday Afternoon Summoner Skirmish - June Martinsicuro | 11 | 1585 | 7° | 1–1–2 | -7 |
| 18/06/26 | Tappa LEGA sanzionata RUNES LEAGUE Teramo | 6 | 1598 | 5° | 1–2 | -21 |
| 14/06/26 | RIFTBOUND Summoner Skirmish - June Ascoli Piceno | 5 | 1584 | 2° | 1–1 | -2 |
| 12/06/26 | RNC 1° TAPPA - IL COVO DI XUR San Nicolò A Tordino | 4 | 1554 | 4° | 0–3 | -50 |
| 31/05/26 | Sunday Evening Nexus Nights - 1v1 Martinsicuro | 7 | 1582 | 1° | 2–0 | +16 |
| 17/05/26 | Sunday Afternoon Nexus Nights - 1v1 Martinsicuro | 5 | 1572 | 1° | 2–0 | +19 |
| 16/05/26 | Nexus Night San Nicolò A Tordino | 5 | 1486 | 1° | 2–0–1 | +6 |
| 15/05/26 | Friday Night Nexus Nights - 1v1 San Nicolò A Tordino | 6 | 1563 | 4° | 1–1–1 | -12 |
| 03/05/26 | Sunday Afternoon Unleashed Pre-Rift Event Martinsicuro | 11 | 1544 | 9° | 0–3 | -48 |
| 01/05/26 | Friday Evening Unleashed Pre-Rift Event Spoltore | 19 | 1534 | 2° | 3–1 | +10 |
| 20/04/26 | Monday Night Nexus Nights - 1v1 Martinsicuro | 7 | 1579 | 1° | 2–0 | +18 |
| 18/04/26 | Super Saturday Standard Challenge - RQ Lille Saturday 11am 1 Bd des Cités Unies | 454 | 1549 | 49° | 5–2 | +38 |
| 17/04/26 | Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies | 1,023 | 1547 | 117° | 3–1 | +21 |
| 12/04/26 | Summoner Skirmish - April - 3 Box Garantiti Chieti | 12 | 1558 | 5° | 2–2 | +3 |
| 10/04/26 | venerdì Night Summoner Skirmish - April San Nicolò A Tordino | 7 | 1533 | 2° | 2–1 | +11 |
| 30/03/26 | Monday Night Nexus Nights - 1v1 Martinsicuro | 9 | 1522 | 5° | 2–1–1 | -1 |
| 28/03/26 | Saturday Evening Nexus Nights - 1v1 San Nicolò A Tordino | 4 | 1491 | 1° | 2–0–1 | +12 |
| 23/03/26 | Monday Evening Nexus Nights - 1v1 Martinsicuro | 9 | 1508 | 3° | 2–1–1 | +1 |
| 21/03/26 | Evening Summoner Skirmish - March San Nicolò A Tordino | 6 | 1520 | 3° | 2–1 | 0 |
| 20/03/26 | Friday Nexus Night - Level Up Chieti | 13 | 1501 | 3° | 3–1 | +11 |
| 16/03/26 | Monday Night Nexus Nights - 1v1 Martinsicuro | 5 | 1513 | 3° | 1–1 | -6 |
| 15/03/26 | domenica Night Summoner Skirmish - March Martinsicuro | 9 | 1517 | 1° | 4–1–1 | +33 |
| 14/03/26 | Saturday Evening Nexus Nights - 1v1 San Nicolò A Tordino | 4 | 1518 | 2° | 2–1 | +8 |
| 13/03/26 | Friday Night Nexus Nights - 1v1 San Nicolò A Tordino | 6 | 1482 | 2° | 2–1 | +1 |
| 09/03/26 | Monday Night Nexus Nights - 1v1 Martinsicuro | 11 | 1489 | 7° | 0–2–1 | -30 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 7 events 44%
- 16 to 99 3 events 45%
- Under 16 45 events 51%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KingLouieTCG DE 1887 1–0
- Rednaxell GR 1854 0–1
- KPopIdolEnjoyer IT 1844 1–6
- chimenysweeper IT 1832 0–1
- Superjad GB 1791 0–1
- BANRATE DEMON HR 1778 0–1
- gigiox99 IT 1776 0–1
- RadioactivBonobo IT 1776 0–1
- ECL KaioKampa IT 1774 0–1
- SevenF IT 1721 0–1
- SKT Sborramir IT 1708 1–1
- Ðario IT 1700 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →