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#17,051 in the world · #6,259 in United States · in the top 36% nationally. 5 official events, 11 matches won and 8 lost.
- 1554±77Rating · margin ±77
- 1537Average field · 16 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 12 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,561 points, across 18 entrants.
- They are 23 points away from the top 5,000: United States.
How the rating moved
Between 1,501 and 1,554, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - August 20, 2026 Irvington | 12 | 1514 | 1° | 3–0 | +53 |
| 05/04/26 | 4/5 Summoner Skirmish April Long Island City | 18 | 1561 | 15° | 1–3–1 | -47 |
| 19/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 19, 2026 Irvington | 16 | 1518 | 3° | 2–1 | +25 |
| 14/03/26 | New Kawaii Summoner Skirmish - March 2026 Irvington | 19 | 1553 | 8° | 3–3 | +4 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event White Plains | 15 | — | 6° | 2–1–1 | +19 |
Form and consistency
On a 3-win streak.
- 16 to 99 3 events 43%
- Under 16 2 events 71%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Transience US 1789 0–1
- soLAGGYtoday US 1742 0–1
- HexagonBear US 1650 0–2
- Asesh US 1570 1–0
- BlakaneezGuy US 1560 0–1
- KEGGYTHEKEG US 1552 1–1
- Qaera US 1548 1–0
- Nyil US 1529 1–0
- Anthony Zhou US 1504 0–1
- Ninimokiii US 1499 1–0
- Tasticles US 1492 1–0
- Meazez US 1478 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →