← United States

Garlic Infused

#39,175 in the world · #14,523 in United States · in the top 84% nationally. 6 official events, 6 matches won and 10 lost.

  • 1426±96Rating · margin ±96
  • 1551Average field · 33 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,579 points.
  • The toughest field they have faced averaged 1,570 points, across 25 entrants.
  • They are 151 points away from the top 5,000: United States.

How the rating moved

Between 1,426 and 1,567, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
14/01/26 Wednesday Evening Nexus Nights - 1v1 Shippensburg 13 1568 0–2 -29
13/12/25 RIFTBOUND TCG: Summoner Skirmish - December Mechanicsburg 25 1570 19° 0–3 -49
29/11/25 Summoner Skirmish $1K - 1st Capital Gaming York 38 1570 35° 0–2 -34
28/11/25 RIFTBOUND TCG: Nexus Night 11/28 Mechanicsburg 40 1540 24° 1–2 -29
21/11/25 RIFTBOUND TCG: Nexus Night 11/21 Mechanicsburg 42 1542 14° 2–1 +7
14/11/25 RIFTBOUND TCG: Nexus Night 11/14 Mechanicsburg 38 1518 3–0 +60

Form and consistency

On a 2-win streak.

  • 16 to 99 5 events 43%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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