Garunix
#17,847 in the world · #6,548 in United States · in the top 38% nationally. 14 official events, 22 matches won and 24 lost.
- 1549±49Rating · margin ±49
- 1558Average field · 583 entr.
- 25%vs top 5% (2–6)
What they have done so far
- Has won 1 tournament. The biggest one had 32 players entered.
- Made top 8 3 times in 14 tournaments: 21% of the time.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 28 points away from the top 5,000: United States.
How the rating moved
Between 1,436 and 1,549, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Wasteland Gaming Nexus Night Duluth | 20 | 1481 | 3° | 3–0 | +27 |
| 13/08/26 | Wasteland Gaming Nexus Night Duluth | 55 | 1526 | 28° | 1–1–1 | -4 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1737° | 0–0–1 | -1 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1526° | 0–1 | -6 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 807° | 3–3 | +13 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 757° | 1–3 | -1 |
| 26/03/26 | Wasteland Gaming Nexus Night - March 26th Duluth | 36 | 1555 | 25° | 1–2 | -12 |
| 19/03/26 | Wasteland Gaming Nexus Night - March 19TH Duluth | 48 | 1583 | 19° | 2–1 | +11 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 174° | 3–3–1 | +19 |
| 10/01/26 | SCG CON Atlanta - $10K Constructed Riftbound Atlanta | 219 | 1578 | 135° | 2–3 | -7 |
| 19/12/25 | Wasteland Gaming Nexus Nights December 18th Duluth | 32 | 1528 | 1° | 3–0 | +74 |
| 27/11/25 | Wednesday Evening Nexus Nights - 1v1 Lilburn | 16 | 1524 | 13° | 0–3 | -57 |
| 13/11/25 | Wednesday Evening Nexus Night Alpharetta | 24 | — | 5° | 2–1–2 | +26 |
| 09/11/25 | Sunday Afternoon Nexus Night Buford | 51 | 1507 | 35° | 1–3 | -33 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 6 events 38%
- 16 to 99 8 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Randyyy FR 1857 0–1
- The AnguishedOne US 1823 1–0
- Reformed US 1808 0–1
- Axe1 US 1770 0–1
- ASC Deamon US 1742 0–1
- YuuchyHongroy US 1718 0–1
- OneDayDragonfly US 1710 0–1
- DC w33 US 1706 1–0
- TSS housesarebig US 1693 0–1
- Jarsh US 1678 1–0
- Evo US 1678 0–1
- Bobdole757 US 1678 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →