Gauci
#37,183 in the world · #2,096 in Australia · in the top 77% nationally. 6 official events, 6 matches won and 10 lost.
- 1440±86Rating · margin ±86
- 1542Average field · 248 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,532 points.
- The toughest field they have faced averaged 1,602 points, across 13 entrants.
- They are 106 points away from the top 1,000: Australia.
How the rating moved
Between 1,440 and 1,510, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/08/26 | Guf Geelong Sunday Nexus Locals Geelong | 13 | 1510 | 10° | 0–2 | -37 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1174° | 1–2 | -31 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Geelong | 19 | 1527 | 7° | 1–1 | -2 |
| 07/02/26 | Guf Geelong Spiritforged Pre-Rift Event Geelong | 18 | 1544 | 4° | 2–1 | +28 |
| 25/01/26 | Sunday Morning Summoner Skirmish - January 185 Malop St | 13 | 1602 | 6° | 1–2 | 0 |
| 16/11/25 | Guf Geelong Presents - Sunday Nexus Nights 185 Malop St | 19 | 1504 | 10° | 1–2–1 | -18 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 3 events 44%
- Under 16 2 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Rank1 Tax Evader AU 1785 0–1
- Meluseek AU 1650 0–1
- Rat Token 7 AU 1649 1–0
- 7 foot 2 Rower AU 1620 0–1
- Stonesy42 AU 1561 0–1
- ISimpForYUwU AU 1539 0–1
- Areoss AU 1507 1–0
- deadfox081 AU 1504 1–0
- LordOfAtlantis AU 1503 0–1
- MechNexus AU 1497 1–0
- Digguz AU 1491 0–1
- ColonelConfusion AU 1480 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →