← Italy

Ge0w0

#21,344 in the world · #1,695 in Italy · in the top 41% nationally. 6 official events, 10 matches won and 9 lost.

  • 1529±78Rating · margin ±78
  • 1560Average field · 9 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their all-time peak is 1,560 points.
  • The toughest field they have faced averaged 1,627 points, across 8 entrants.
  • They are 57 points away from the top 1,000: Italy.

How the rating moved

Between 1,494 and 1,542, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Portogruaro 8 1627 2–1 +32
30/08/26 Mao's Sunday 30 N. N. Pordenone 10 1533 2–2 +3
23/08/26 Mao Comics - Sunday N. N. Pordenone 9 1548 1–2–1 -16
03/05/26 Sunday Afternoon Unleashed Pre-Rift Event Portogruaro 4 1–1 +1
02/05/26 Unleashed Pre-Rift Event Pordenone 4 1–2 -33
06/12/25 sabato Afternoon Nexus Nights - 1v1 Pordenone 8 1532 3–1 +42

Form and consistency

On a 1-win streak.

  • Under 16 6 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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