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Gemini

#34,058 in the world · #2,750 in Italy · in the top 66% nationally. 8 official events, 7 matches won and 16 lost.

  • 1459±76Rating · margin ±76
  • 1554Average field · 13 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,509 points.
  • The toughest field they have faced averaged 1,595 points, across 13 entrants.
  • They are 18 points away from the top 2,500: Italy.

How the rating moved

Between 1,403 and 1,500, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/02/26 Friday Evening Nexus Nights - 1v1 Corciano 13 1595 10° 0–2–1 -23
06/02/26 venerdì Night Spiritforged Pre-Rift Event Corciano 6 1516 0–2–1 -18
18/01/26 domenica Morning Summoner Skirmish - January Corciano 11 1553 2–1–1 +50
09/01/26 venerdì Night Nexus Nights - 1v1 Corciano 8 1547 2–1 +47
04/01/26 GT Corciano SF Store Tournament Corciano 23 1579 18° 1–3–1 -18
05/12/25 venerdì Evening Nexus Nights - 1v1 Corciano 9 1515 0–2–1 -24
27/11/25 giovedì Night Riftbound Open Play Perugia 13 1572 11° 1–2 -9
21/11/25 Friday Nexus Night - Nov. 21 Corciano 17 1551 15° 1–3 -46

Form and consistency

On a 8-loss streak.

  • 16 to 99 2 events 22%
  • Under 16 6 events 26%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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