← Italy

GGwithC4

#17,051 in the world · #1,373 in Italy · in the top 33% nationally. 37 official events, 58 matches won and 61 lost.

  • 1554±31Rating · margin ±31
  • 1559Average field · 37 entr.
  • 18%vs top 5% (4–18)

What they have done so far

  • Has won 2 tournaments. The biggest one had 17 players entered.
  • Made top 8 23 times in 37 tournaments: 62% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,572 points, reached in July 2026: today they sit 18 points below it.
  • The toughest field they have faced averaged 1,654 points, across 8 entrants.
  • They are 32 points away from the top 1,000: Italy.

How the rating moved

Between 1,450 and 1,572, across 37 events with history.

Last 37 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Goblin Café Vendetta Summoner Skirmish I Pisa 14 1536 2–2 -18
26/07/26 Goblin Café Vendetta Pre-Rift Event 2 Pisa 17 1557 2–0–1 +35
23/07/26 Nexus Night - Mindset Vendetta - Iscrizione eventbrite Pisa 11 1562 1–2 -19
21/07/26 Goblin Café National Cup 04 - RNC_Tappa 04 Pisa 10 1526 2–1 +13
16/07/26 Finale di LEGA Goblin Pisa 8 1654 1–1 +15
12/07/26 Goblin Café Summoner Skirmish - July Pisa 10 1590 1–2–1 -17
09/07/26 Goblin Café nexus Night lega Goblin 08 (ultima tappa) Pisa 14 1561 1–2 -19
02/07/26 GC - Nexus Nights - Lega Goblin T07 + RNC_Tappa 03 Pisa 17 1595 2–1 +18
18/06/26 GC - Nexus Nights - Lega Goblin T05 + RNC_Tappa 02 Pisa 20 1564 14° 1–2 -16
12/06/26 4xTrading Nexus League 3°Tappa Pisa 6 1513 2–1 +11
11/06/26 GC - Nexus Nights - Lega Goblin T04 Pisa 13 1553 3–0 +34
06/06/26 4xTrading Pisa - Summoner Skirmish - June Pisa 13 1620 2–2 +13
03/06/26 Nexus Night 1v1 PISA 6 1556 1–2 -10
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 106° 4–4 +30
28/05/26 GC - Nexus Nights Lega Goblin T02 Pisa 16 1586 13° 1–2 -14
21/05/26 GC - Nexus Nights Pisa 14 1534 11° 1–2 -12
08/05/26 4xTrading Pisa - PreRift Event 2 Pisa 23 1535 1–2 -3
02/05/26 4xTrading Pisa - PreRift Event Pisa 20 1552 3–1 +24
24/04/26 4xTrading Nexus League 6°Tappa Pisa 8 1547 2–1 +29
14/04/26 4xTrading Nexus League 5°Tappa Pisa 11 1604 11° 0–2–1 -15
10/04/26 4xTrading Nexus League 4°Tappa Pisa 11 1543 0–1–1 -10
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 178° 1–3–3 -31
06/03/26 Riftbound League Day 1 Pisa 9 1558 0–1–2 -3
04/03/26 Nexus Nights - 1v1 League PISA 8 1568 2–1 +11
25/02/26 Nexus Night - 1vs1 PISA 13 1532 2–1 +14
20/02/26 Super Nexus Night Bologna E Las Vegas 240 1564 186° 1–3 -19
18/02/26 WIN A SPIRITFORGED BOX - Nexus Night - 1vs1 PISA 29 1544 13° 2–2 +8
12/02/26 Spiritforged Pre-Rift Event Pisa 34 1519 21° 2–2–3 -14
06/02/26 NEXUS NIGHT Pisa 8 1541 1–1–1 +1
01/02/26 Road to Regionals: Testing Tournament 1/2 @Damnation 2026 PISA 81 1574 41° 3–3 +28
30/01/26 Nexus Night Pisa 12 1530 1–1–2 +2
10/01/26 sabato Afternoon Summoner Skirmish - January Lucca 17 1537 3–1 +38
15/12/25 Nexus Nights Goblin Café Pisa 8 1545 0–2 -44
14/12/25 Goblin Café Summoner Skirmish - December Pisa 9 1562 1–3 -38
05/12/25 venerdì Evening Summoner Skirmish - December Lucca 12 1526 2–1–1 +15
03/12/25 Nexus Nights - 1v1 PISA 4 2–1 +18
25/11/25 Nexus Nights Fucecchio 17 2–2–1 -1

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 32%
  • 16 to 99 11 events 49%
  • Under 16 23 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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