Giant Gumayusi
#31,494 in the world · #11,635 in United States · in the top 67% nationally. 20 official events, 35 matches won and 42 lost.
- 1474±39Rating · margin ±39
- 1541Average field · 117 entr.
- 10%vs top 5% (1–9)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 8 times in 20 tournaments: 40% of the time.
- Their peak is 1,589 points, reached in February 2026: today they sit 115 points below it.
- The toughest field they have faced averaged 1,592 points, across 418 entrants.
- They are 103 points away from the top 5,000: United States.
How the rating moved
Between 1,472 and 1,589, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Night Nexus Night LANCASTER | 16 | 1518 | 16° | 0–4 | -51 |
| 20/08/26 | Wednesday Nexus Night LANCASTER | 18 | 1497 | 16° | 1–3 | -32 |
| 11/08/26 | Monday Night Nexus Night LANCASTER | 12 | 1506 | 4° | 2–1 | +6 |
| 06/08/26 | Wednesday Nexus Night LANCASTER | 19 | 1534 | 4° | 3–1 | +33 |
| 31/03/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 13 | 1525 | 9° | 1–1–1 | -1 |
| 24/03/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 14 | 1544 | 5° | 3–1 | +34 |
| 22/03/26 | Summoner Skirmish - March Burbank | 31 | 1535 | 25° | 1–4 | -29 |
| 17/03/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 18 | 1535 | 11° | 2–2 | -2 |
| 10/03/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 15 | 1553 | 5° | 3–1 | +29 |
| 03/03/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 18 | 1546 | 11° | 2–2 | +15 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 392° | 0–4 | -41 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 312° | 1–4–1 | -28 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 778° | 1–3 | -30 |
| 28/02/26 | Sealed Deck Challenge - RQ Las Vegas 4pm Friday Las Vegas | 216 | 1544 | 195° | 0–1–1 | -18 |
| 24/02/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 20 | 1529 | 1° | 5–0 | +52 |
| 17/02/26 | Monday Evening Nexus Nights - 1v1 LANCASTER | 15 | 1565 | 13° | 0–3 | -41 |
| 20/01/26 | Monday Nexus Night LANCASTER | 18 | 1548 | 4° | 3–1 | +43 |
| 30/12/25 | Monday Evening Nexus Nights - 1v1 LANCASTER | 14 | 1569 | 10° | 1–3 | -26 |
| 06/12/25 | Saturday Morning Summoner Skirmish - December LANCASTER | 16 | 1542 | 2° | 4–2 | +42 |
| 22/11/25 | Saturday night nexus LANCASTER | 19 | 1514 | 7° | 2–1–2 | +19 |
Form and consistency
On a 7-loss streak.
- Events with 100+ entrants 4 events 13%
- 16 to 99 10 events 51%
- Under 16 6 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Rooster7552 US 1736 0–2
- NateWillBait US 1727 0–1
- TinyXTheXGiant US 1720 0–1
- Kwolve US 1716 1–2
- Harbormaster US 1714 0–1
- pokemon661 US 1714 0–1
- SteamBunBuns US 1707 0–1
- Duality US 1699 0–1
- StrawHatNami US 1685 1–0
- nice boy US 1668 1–0
- BryanTCG US 1662 0–2
- Vycktus US 1644 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →