GiggleGunna
#29,191 in the world · #10,787 in United States · in the top 62% nationally. 5 official events, 7 matches won and 9 lost.
- 1487±93Rating · margin ±93
- 1512Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,509 points.
- The toughest field they have faced averaged 1,526 points, across 15 entrants.
- They are 90 points away from the top 5,000: United States.
How the rating moved
Between 1,482 and 1,503, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Trade Shop - Spiritforged Pre-Rift Event (5 PM) (Riftbound) Crossroads | 15 | 1491 | 10° | 1–2 | -16 |
| 07/01/26 | Trade Shop - Riftbound Summoner Skirmish - January Crossroads | 14 | 1518 | 8° | 2–2 | +16 |
| 10/12/25 | Trade Shop - Riftbound Summoner Skirmish - December Crossroads | 15 | 1526 | 8° | 2–2 | -2 |
| 12/11/25 | Trade Shop - Riftbound Nexus Night Crossroads | 13 | — | 6° | 2–2 | +7 |
| 05/11/25 | Carde.io & Riot Games Linking Sucks and we hade to do this again!!!! Cross Roads | 16 | — | 14° | 0–1–1 | -18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 0%
- Under 16 4 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ShadyMcAlias US 1674 0–2
- Better Lucian US 1609 1–1
- Zacho US 1559 0–1
- Avengè US 1551 1–2
- Fudoodlebob US 1537 0–1
- cyfdesu US 1504 1–0
- User140251 US 1480 0–1
- Angtoenee US 1475 0–1
- PunMasterGeneral US 1472 1–0
- LHutty US 1442 1–0
- Chew US 1440 0–1
- DevromicK US 1347 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →