GiGII23
#43,382 in the world · #3,603 in Italy · in the top 87% nationally. 6 official events, 3 matches won and 12 lost.
- 1388±89Rating · margin ±89
- 1529Average field · 7 entr.
- —vs top 5%
What they have done so far
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their all-time peak is 1,505 points.
- The toughest field they have faced averaged 1,529 points, across 8 entrants.
- They are 89 points away from the top 2,500: Italy.
How the rating moved
Between 1,388 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Friday Night Vendetta Pre-Rift Event Cogoleto | 8 | — | 5° | 1–2 | 0 |
| 22/05/26 | Friday Night Nexus Nights - 1v1 Cogoleto | 8 | 1529 | 8° | 0–3 | -38 |
| 03/05/26 | Sunday Afternoon Unleashed Pre-Rift Event Cogoleto | 5 | 1539 | 5° | 0–2 | -34 |
| 10/04/26 | NEXUS NIGHT BY ROCCA3CORVI Cogoleto | 7 | 1519 | 6° | 0–2 | -28 |
| 03/04/26 | Friday Night Nexus Nights - 1v1 Cogoleto | 8 | — | 5° | 1–2 | -12 |
| 18/01/26 | sabato Afternoon Summoner Skirmish - January Cogoleto | 8 | — | 4° | 1–1–1 | 0 |
Form and consistency
On a 1-loss streak.
- Under 16 6 events 19%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Trick4Jhin IT 1601 0–2
- Eros96 IT 1592 0–1
- TheLabTech IT 1564 0–1
- CrystalstcgHere IT 1552 0–1
- ORAZIO GRINZOSI IT 1535 0–3
- B0tty IT 1531 1–0
- Straverso IT 1525 1–0
- TheWrathcave IT 1501 0–2
- Oldhim IT 1474 0–1
- BolleA7X IT 1459 0–1
- IS1220fcf90d17f1 IT 1458 1–0
- Wasteland Lotus IT 1439 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →