gimmeacrumb
#27,721 in the world · #10,209 in United States · in the top 59% nationally. 16 official events, 19 matches won and 29 lost.
- 1495±48Rating · margin ±48
- 1526Average field · 118 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 16 tournaments: 19% of the time.
- The toughest field they have faced averaged 1,553 points, across 397 entrants.
- They are 82 points away from the top 5,000: United States.
How the rating moved
Between 1,404 and 1,495, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | Tuesday Evening Nexus Nights (Concord) Concord | 14 | 1530 | 6° | 2–1 | +16 |
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 217° | 3–3 | -1 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 58° | 3–0–1 | +56 |
| 27/03/26 | PAX East- Sealed Event 3 Boston | 62 | 1503 | 21° | 2–2–1 | +20 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March Concord | 12 | 1531 | 10° | 1–3 | -9 |
| 14/03/26 | Summoner Skirmish - Spiritforged Manchester | 17 | 1522 | 16° | 1–2 | -4 |
| 06/03/26 | Constructed - March 06, 2026 Manchester | 17 | 1526 | 15° | 0–2 | -17 |
| 27/02/26 | Constructed - February 27, 2026 Manchester | 15 | 1545 | 12° | 0–1 | -8 |
| 24/02/26 | Tuesday Night Nexus Nights - 1v1 Concord | 15 | 1502 | 9° | 0–1–1 | -9 |
| 17/02/26 | Tuesday Night Nexus Nights - 1v1 Concord | 13 | 1520 | 2° | 1–0–1 | +14 |
| 13/02/26 | Constructed - February 13, 2026 Manchester | 19 | 1525 | 17° | 1–2 | -6 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Concord | 21 | 1500 | 5° | 2–1–1 | +30 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Manchester | 31 | 1521 | 16° | 1–2–1 | +6 |
| 28/11/25 | Riftbound Weekly Play Manchester | 21 | 1548 | 14° | 1–3–1 | -7 |
| 11/11/25 | Tuesday Evening Nexus Night Concord | 14 | — | 14° | 1–3 | -25 |
| 07/11/25 | Riftbound Weekly Play Manchester | 16 | — | 16° | 0–3–1 | -61 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 60%
- 16 to 99 8 events 27%
- Under 16 6 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TdT Tbone US 1756 0–1
- morphing jar US 1715 0–1
- BTCG dennish US 1691 1–0
- Baka US 1686 0–1
- Alex Trebek US 1671 0–2
- Reset US 1664 0–1
- Shwartz US 1641 1–1
- Kim Dynasty US 1630 0–1
- SShinRawmenn US 1621 0–1
- chaichai US 1608 1–0
- Male Pregnancy US 1576 0–1
- DerbyFatterson US 1573 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →