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gingeravenger5

#47,061 in the world · #17,306 in United States · in the top 100% nationally. 8 official events, 2 matches won and 18 lost.

  • 1309±75Rating · margin ±75
  • 1555Average field · 18 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,610 points, across 24 entrants.

How the rating moved

Between 1,309 and 1,470, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Friday Night Nexus Night Gastonia 16 1549 14° 0–2–1 -2
21/08/26 Friday Night Nexus Night Gastonia 15 1513 14° 0–4 -48
19/08/26 Nexus Nights at the Mighty Meeple Concord 16 1555 16° 0–3 -49
14/08/26 Nexus Nights 1v1 Gastonia 17 1548 0–0–1 +9
14/08/26 Friday Night Nexus Night Gastonia 18 1536 15° 1–3 -18
12/08/26 Nexus Nights at the Mighty Meeple Concord 23 1601 23° 0–2 -29
07/08/26 Friday Night Nexus Night Gastonia 13 1530 11° 1–2 -24
05/08/26 Nexus Nights at the Mighty Meeple Concord 24 1610 21° 0–2 -30

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 7%
  • Under 16 2 events 14%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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