← United States

LonkSs

#39,691 in the world · #14,691 in United States · in the top 85% nationally. 33 official events, 36 matches won and 44 lost.

  • 1422±47Rating · margin ±47
  • 1533Average field · 121 entr.
  • 6%vs top 5% (1–15)

What they have done so far

  • Has won 2 tournaments. The biggest one had 27 players entered.
  • Made top 8 9 times in 33 tournaments: 27% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,631 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 155 points away from the top 5,000: United States.

How the rating moved

Between 1,422 and 1,618, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1420° 1–2 -1
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 892° 0–2–1 -5
22/03/26 Sunday Night Nexus Nights - 1v1 Charlotte 16 1536 11° 0–2 -20
18/03/26 Nexus Nights at the Mighty Meeple Concord 24 1606 1–0 +14
10/03/26 Tuesday Evening Summoner Skirmish - March Matthews 24 1550 16° 1–2–1 -3
03/03/26 Tuesday Evening Nexus Nights Matthews 14 1443 2–1 +10
17/02/26 Tuesday Evening Nexus Nights Matthews 27 1507 17° 1–1 +4
15/02/26 Post-Pre-Rift @ GSG Charlotte 18 1540 16° 0–1 -5
10/02/26 Trailside Spiritforged Pre-Rift Event Matthews 33 1509 26° 0–3–1 -33
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Cramerton 18 1538 15° 0–1 -7
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Concord 62 1541 46° 0–3 -34
07/02/26 Friday Evening Spiritforged Pre-Rift Event Gastonia 37 1540 20° 1–2 -19
20/01/26 Tuesday Evening Riftbound Open Play Matthews 17 1489 0–0–1 -4
13/01/26 Trailside January Summoner Skirmish Matthews 20 1502 2–2 -2
06/01/26 Tuesday Evening Riftbound Open Play Matthews 26 1542 0–0–1 0
30/12/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 18 1555 13° 0–0–1 +1
16/12/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 17 1569 0–0–1 +2
10/12/25 Wednesday Evening Nexus Nights - 1v1 Concord 18 1521 17° 0–2 -25
09/12/25 Trailside December Summoner Skirmish Matthews 26 1520 3–2 +10
03/12/25 Wednesday Evening Nexus Nights - 1v1 Concord 32 1519 27° 0–0–1 -2
30/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 27 1513 11° 3–2 +7
29/11/25 Friday Evening Nexus Nights - 1v1 Gastonia 20 1545 12° 2–3 -14
25/11/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 26 1506 17° 0–0–1 +1
23/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 22 1534 3–2 +12
22/11/25 Friday Evening Nexus Nights - 1v1 Gastonia 16 1555 2–2 +2
19/11/25 Mighty Meeple Nexus Nights Concord 24 1506 2–0–3 +26
18/11/25 Tuesday Evening Nexus Nights - 1v1 Matthews 19 1499 17° 0–0–5 0
16/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 32 1528 12° 2–1 +13
09/11/25 Sunday Evening Nexus Night Charlotte 23 1535 19° 1–4 -83
08/11/25 Riftbound Release Event @ GSG Charlotte 17 12° 1–2–1 -41
05/11/25 Mighty Meeple Nexus Nights Concord 27 5–0 +98
04/11/25 Tuesday Evening Nexus Night Matthews 14 2–1–1 +20
31/10/25 Friday Evening Release Event Gastonia 23 14° 1–1 0

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 17%
  • 16 to 99 29 events 36%
  • Under 16 2 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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