GizNic
#30,793 in the world · #2,478 in Italy · in the top 60% nationally. 9 official events, 13 matches won and 14 lost.
- 1478±69Rating · margin ±69
- 1495Average field · 9 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Has won 1 tournament. The biggest one had 9 players entered.
- Made top 8 7 times in 9 tournaments: 78% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,560 points, reached in February 2026: today they sit 82 points below it.
- The toughest field they have faced averaged 1,521 points, across 12 entrants.
- They are 108 points away from the top 1,000: Italy.
How the rating moved
Between 1,474 and 1,560, across 9 events with history.
Last 9 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/06/26 | Oblivion Nexus Summoner Skirmish - June Terni | 12 | 1521 | 11° | 1–3 | -20 |
| 08/05/26 | Oblivion Nexus Pre Rift repeat Terni | 9 | 1496 | 8° | 1–2–1 | -13 |
| 03/05/26 | Oblivion Nexus Unleashed Pre-Rift Event Terni | 9 | 1507 | 1° | 2–0–1 | +37 |
| 13/03/26 | Poro's League Oblivion Nexus Tappa 3 Terni | 7 | 1491 | 4° | 0–1–1 | -12 |
| 06/03/26 | Poro's League Oblivion Nexus Tappa 2 Terni | 9 | 1453 | 6° | 1–2 | -22 |
| 01/03/26 | Poro's League Oblivion Nexus Tappa 1 Terni | 10 | 1500 | 9° | 1–3 | -52 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 8 | — | 3° | 2–1 | +12 |
| 25/01/26 | Sunday Morning Oblivion Nexus Terni | 10 | — | 3° | 3–1 | +32 |
| 16/01/26 | venerdì Night Nexus Nights - 1v1 Terni | 6 | — | 2° | 2–1 | +16 |
Form and consistency
On a 1-win streak.
- Under 16 9 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →