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Glits

#28,435 in the world · #10,495 in United States · in the top 61% nationally. 3 official events, 4 matches won and 4 lost.

  • 1491±122Rating · margin ±122
  • 1587Average field · 1,670 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 3 tournaments: 33% of the time.
  • Their peak is 1,555 points, reached in November 2025: today they sit 64 points below it.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.

How the rating moved

Between 1,491 and 1,555, across 3 events with history.

Last 3 events

Date Event Entrants Field Pos. Record Rating
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1487° 0–3 -64
02/11/25 One for All Games Riftbound Proving Grounds Release Event Peoria 15 2–0–1 +35
01/11/25 Release Event Washington 18 2–1 +20

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 1 events 67%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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