← Ecuador

gnrrox

#31,110 in the world · #15 in Ecuador · in the top 69% nationally. 6 official events, 9 matches won and 11 lost.

  • 1476±79Rating · margin ±79
  • 1530Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their peak is 1,544 points, reached in February 2026: today they sit 68 points below it.
  • The toughest field they have faced averaged 1,561 points, across 16 entrants.
  • They are 62 points away from the top 10: Ecuador.

How the rating moved

Between 1,476 and 1,544, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
13/08/26 Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar 14 1513 12° 1–3 -45
06/08/26 Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar 16 1561 16° 0–1 -23
28/02/26 Panda Spiritforget 28 Feb e 16 1510 3–1 +49
14/02/26 Saturday Morning Spiritforged Pre-Rift Event Jorge Washington & Avenida Río Amazonas 15 1538 10° 1–2 -14
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Avenida República de El Salvador & Irlanda 16 1535 2–2 +8
17/01/26 SKIRMISH ENERO Avenida República de El Salvador & Irlanda 17 1521 2–2 +1

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 54%
  • Under 16 2 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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