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Ecuador rankings

Who is actually strong in Ecuador, and against whom. 22 players from Ecuador have an Elo rating from official Riftbound tournaments, alongside how hard the field each of them faced really was. Players need at least 5 events to appear.

  • 22Ranked players
  • 1,757Best rating
  • ECEcuador

Ecuador top 22

# Player Rating Trend Field vs top 5% Events Record
1 josueantuan EC 1757±51 154816 entr. 1049 games 41–7–184%
2 dertop EC 1679±58 154216 entr. 40%2–3 1255 games 36–16–365%
3 Tasty Faefolk EC 1673±46 153716 entr. 75%3–1 1563 games 42–19–267%
4 DragoFenix2 EC 1613±52 153916 entr. 0%0–2 1146 games 29–15–263%
5 IvyTIgerUTT EC 1590±85 153315 entr. 0%0–1 517 games 11–5–165%
6 Draven Time EC 1563±46 153316 entr. 0%0–2 1659 games 31–25–353%
7 Prunus EC 1550±73 154515 entr. 0%0–3 623 games 12–9–252%
8 Sczlr EC 1547±83 153715 entr. 518 games 8–9–144%
9 ironhoof EC 1538±55 153216 entr. 0%0–1 1143 games 20–18–547%
10 weedtian EC 1538±55 153716 entr. 0%0–3 1041 games 20–20–149%
11 Abyss18 EC 1536±67 153816 entr. 0%0–2 836 games 19–15–253%
12 Teemoaddict EC 1534±77 153818 entr. 626 games 12–11–346%
13 Joch EC 1502±77 154817 entr. 0%0–2 626 games 12–1446%
14 NoWar EC 1484±51 153516 entr. 0%0–2 1249 games 20–25–441%
15 gnrrox EC 1476±79 153016 entr. 620 games 9–1145%
16 jbeta9805 EC 1467±70 153816 entr. 0%0–2 832 games 13–17–241%
17 OgdenLufer EC 1467±68 153315 entr. 727 games 12–14–144%
18 IsaacB01 EC 1462±75 154416 entr. 0%0–1 622 games 9–1341%
19 Litus EC 1450±54 153816 entr. 0%0–2 1143 games 15–23–535%
20 Heljarmadr EC 1446±61 153616 entr. 0%0–4 1248 games 18–28–238%
21 Sradar EC 1396±61 151915 entr. 0%0–2 833 games 7–21–521%
22 andresaant EC 1273±77 152914 entr. 821 games 0–19–20%

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

What the ± next to the rating means

It is the uncertainty of our estimate, and it has two causes. The first is statistical: with few matches the number is a guess, with hundreds it is a measurement — the standard error goes from ±60 at thirty matches to ±13 at seven hundred. The second is time: a player's real strength changes, so a rating that has not moved in six months is worth less than yesterday's, even with the same number of matches. The two add in quadrature. A wide margin on someone with many matches means they have not played in a long time. It is not Glicko-2's RD — we use Elo, and this is the error of our own estimate, which is what we can honestly say.

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What this number is worth

A higher rating is not a promise. Across our history the player favoured by Elo wins 60.7% of matches, and the Brier score is 0.235 against the 0.25 a coin flip would get: the signal is real, but modest. It is there to size up a field, not to call a tournament. Ratings start from a common value and move only on official matches recorded by UVS Games, so players with few events stay near the average by construction.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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