Prunus
#17,686 in the world · #7 in Ecuador · in the top 32% nationally. 6 official events, 12 matches won and 9 lost.
- 1550±73Rating · margin ±73
- 1545Average field · 15 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,583 points.
- The toughest field they have faced averaged 1,561 points, across 16 entrants.
- They are 123 points away from the top 3: Ecuador.
How the rating moved
Between 1,528 and 1,582, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar | 15 | 1533 | 10° | 2–2 | -13 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar | 16 | 1561 | 9° | 1–2 | -19 |
| 17/02/26 | Spiritforged Pre-Rift Event Pje. Luis Alcivar | 15 | 1539 | 3° | 3–1–1 | +54 |
| 13/12/25 | Summoner Skirmish - December Pje. Luis Alcivar | 15 | — | 5° | 2–2 | 0 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December Av. Atahualpa E1-136 y | 15 | 1548 | 10° | 0–2–1 | -51 |
| 29/11/25 | sábado Afternoon Nexus Nights - 1v1 Pje. Luis Alcivar | 20 | — | 1° | 4–0 | +79 |
Form and consistency
On a 5-win streak.
- 16 to 99 2 events 71%
- Under 16 4 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- josueantuan EC 1757 0–3
- dertop EC 1679 0–1
- Tasty Faefolk EC 1673 2–0
- DragoFenix2 EC 1613 1–0
- tokiss EC 1599 1–0
- ETExSETTCH EC 1596 0–1
- Inforces EC 1550 1–0
- Sczlr EC 1547 1–1
- ironhoof EC 1538 1–0
- OranG EC 1534 0–1
- LuiTv EC 1528 0–1
- Yud EC 1518 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →